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Global variables in C#

Hi Experts,

    I am working with a Windows Form application.  I have a few forms and classes.  I need a way to share common variables between them.  Most of these are constants that I will need to use all over the place.  I can think of a million ways to do it, but I'm not sure what the proper way of doing it is.  What's in accordance with good programming practice?

Thanks,
axnst2
0
axnst2
Asked:
axnst2
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1 Solution
 
AlexFMCommented:
C# doesn't allow global variables. Use static variables for this:

class A
{
    public static int x;
}

can be accessed from any place of the program:

A::x = 0;

Public constant variables can be accessed by the same way:

class A
{
    public const int n = 10;
}

int m = A::n;
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axnst2Author Commented:
I get the following error when I try that:

The namespace alias qualifier '::' always resolves to a type or namespace so is illegal here. Consider using '.' instead.
0
 
AlexFMCommented:
Oops, sorry, this is C++ syntax. Should be:

A.x = 0;

int m = A.n;

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axnst2Author Commented:
That doesn't expose variables.  Only functions, methods, and properties.  A variable that's global to Class A can't be accessed that way.  Does this mean that I'll have to have a get/set property for all of my variables?  That would be a step backward from VS 6.0.

0
 
AlexFMCommented:
namespace test
{
    class A
    {
        public static int x;
    }

    class Program
    {
        static void Main(string[] args)
        {
            A.x = 1;

            Console.WriteLine(A.x.ToString());
        }
    }
}

Result is:
1
0
 
topdog770Commented:
That should be exactly what it does..

    public partial class Form1 : Form
    {
        public Form1()
        {
            B temp = new B();

            // here, B._firstVar is equal to 1 ( the value of A.first )
            InitializeComponent();
        }
    }


    class A
    {
        public static int first = 1;
    }

    public class B
    {
        private int _firstVar = 0;
       
        public B()
        {
            _firstVar = A.first;
        }
    }
0
 
AlexFMCommented:
In any case, using properties instead of direct variable access is always better. Constants can be accessed directly.

namespace test
{
    class A
    {
        static int x;

        public const int n = 10;

        public static int X
        {
            get { return A.x; }
            set { A.x = value; }
        }
    }


    class Program
    {
        static void Main(string[] args)
        {
            A.X = 1;

            Console.WriteLine(A.X.ToString());
            Console.WriteLine(A.n.ToString());
        }
    }
}
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axnst2Author Commented:
OK....I screwed up.  I actually instantiated the class that has my global variables instead of just referencing the class as a type.

I did this:

CGlobal myGlobalClass = new CGlobal ;
myGlobalClass.x=2;

, instead of this:

CGlobal.x=2;

My BAD!!!!!

I agree with Alex though.  I will use properties so that way I can always validate the values that are passed into the variables.

Thanks a lot for your help Gentlemen!  (I hope I didn't just offend someone, but there really aren't many ladies among us)

axnst2
0

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