claverd
asked on
Changing textbox
I have some code that was written for me that I want to modify. It is for me Horseshoe Scoring PPC Program.
When I start a NEW GAME, I want it to ask me for the Hanidcap of Pitcher1 and Handicap of Pitcher2.
Here is what I have:
private void button10_Click(object sender, EventArgs e)
{
DialogResult dlgRes;
dlgRes = MessageBox.Show("New game?", "Confirm New Game", MessageBoxButtons.YesNo, MessageBoxIcon.None, MessageBoxDefaultButton.Bu tton1);
if (dlgRes != DialogResult.Yes)
{
return;
}
ringer = false;
ringercount = 0;
points = 0;
updatepoints = true;
ringerpointspair = false;
//score:
this.label16.Text = "0";
this.label17.Text = "0";
//ringers:
this.label33.Text = "0";
this.label35.Text = "0";
//shoes:
this.label44.Text = "0";
//avg:
this.label21.Text = "0.0";
this.label22.Text = "0.0";
this.labelringerspoints.Te xt = "Ringers: \nPoints: ";
prevscore1 = "0";
prevscore2 = "0";
prevringers1 = "0";
prevringers2 = "0";
prevshoes = "0";
prevringer_avg1 = "0.0";
prevringer_avg2 = "0.0";
} // end button10_click
So instead of Assuming I have 0 Points for label16.text and label17.text, I want my program to ask me what the Hanidcap is for each player.
Thanks for any help to an absolute NOVICE,
David
When I start a NEW GAME, I want it to ask me for the Hanidcap of Pitcher1 and Handicap of Pitcher2.
Here is what I have:
private void button10_Click(object sender, EventArgs e)
{
DialogResult dlgRes;
dlgRes = MessageBox.Show("New game?", "Confirm New Game", MessageBoxButtons.YesNo, MessageBoxIcon.None, MessageBoxDefaultButton.Bu
if (dlgRes != DialogResult.Yes)
{
return;
}
ringer = false;
ringercount = 0;
points = 0;
updatepoints = true;
ringerpointspair = false;
//score:
this.label16.Text = "0";
this.label17.Text = "0";
//ringers:
this.label33.Text = "0";
this.label35.Text = "0";
//shoes:
this.label44.Text = "0";
//avg:
this.label21.Text = "0.0";
this.label22.Text = "0.0";
this.labelringerspoints.Te
prevscore1 = "0";
prevscore2 = "0";
prevringers1 = "0";
prevringers2 = "0";
prevshoes = "0";
prevringer_avg1 = "0.0";
prevringer_avg2 = "0.0";
} // end button10_click
So instead of Assuming I have 0 Points for label16.text and label17.text, I want my program to ask me what the Hanidcap is for each player.
Thanks for any help to an absolute NOVICE,
David
if you cannot use InputBox()you will need to create a Dialog window yourself, which contains a textbox and the OK button, it is very simple!!
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ASKER
Pradeepsudharsan,
Thanks for the help! Now I just need one more tweak. How about an OK button on the first Form? and then have it go to picther2.
Thanks,
David
Thanks for the help! Now I just need one more tweak. How about an OK button on the first Form? and then have it go to picther2.
Thanks,
David
ASKER
How do you make the FORM not so big?
I am using this on a POCKETPC and the form is so big the keyboard is not usable?
Thanks,
David
I am using this on a POCKETPC and the form is so big the keyboard is not usable?
Thanks,
David
System.String InputBox(System.String Prompt, System.String Title = "", System.String DefaultResponse = "", System.Int32 XPos = -1, System.Int32 YPos = -1)
Member of Microsoft.VisualBasic.Inte
the function returns the string the user enters into the inputbox for examepl
string blah = InputBox("Enter something");