A pointer is an object containing the address in memory of another object; a
reference is an alias for another object.
A pointer can be null; a reference cannot.
A pointer can be re-seated (i.e., pointed
Often, when implementing a feature, you won't know how certain events should be handled at the point where they occur and you'd rather defer to the user of your function or class. For example, a XML parser will extract a tag from the source code, wh…
What is C++ STL?:
STL stands for Standard Template Library and is a part of standard C++ libraries. It contains many useful data structures (containers) and algorithms, which can spare you a lot of the time. Today we will look at the STL Vector.
The viewer will learn how to use the return statement in functions in C++. The video will also teach the user how to pass data to a function and have the function return data back for further processing.