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char* array

Posted on 2006-06-25
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Last Modified: 2010-04-24
I have this code

char             DataPacket[128];
SocketObject ClientSocketObject;

iBytesReceived = ClientSocketObject.Recv(&DataPacket, 128, 0);

and, Recv is defined as,

int SocketObject::Recv( char *szBuffer, int iBufLen, int iFlags)
{
...
}


I'm using Visual Studio.Net 2005,

and when i compile,
i get this error

error C2664: 'SocketObject::Recv' : cannot convert parameter 1 from 'char (*__w64 )[128]' to 'char *'
1>        Types pointed to are unrelated; conversion requires reinterpret_cast, C-style cast or function-style cast


However, this error goes away if i do,

iBytesReceived = ClientSocketObject.Recv(&DataPacket[0], 128, 0);  isntead of
iBytesReceived = ClientSocketObject.Recv(&DataPacket, 128, 0);

and I was wondering if this is the correct way to solve the error. Any explnation will be appreciated. I belive this error does not occur in the old Visual C++ compilers.

Thank you very much
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Question by:wonjun
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6 Comments
 
LVL 25

Accepted Solution

by:
clockwatcher earned 125 total points
ID: 16980648
iBytesReceived = ClientSocketObject.Recv(DataPacket, 128, 0);

DataPacket should be a pointer to your array of chars.
0
 
LVL 49

Expert Comment

by:DanRollins
ID: 16987887
clockwatcher is correct...

If you have an array...
     char   DataPacket[128];
then...
    DataPacket[0] is a single char (the first one in the array)
    &DataPacket[0] is a pointer to a char (char*)
         (the same as.... )
    DataPacket is a pointer to char (char*)
         (however...)
    &DataPacket is a pointer to that pointer (it's a char**)

The prototype requires a pointer-to-char, so either of these will work:
    &DataPacket[0]
    DataPacket

0
 

Expert Comment

by:patti_nyl
ID: 16992050
Hi!

Remove the & sign!

will result to this
iBytesReceived = ClientSocketObject.Recv(DataPacket, 128, 0);


Patrik
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