I'm making a simple tile based game so have many different images as the tiles, at the moment i am simply adding them all by typing in the full path location of each image into my code but want to make an editor which will save the location into a string. But because if i save the full path, once the game is run on another machine the full path's will be different, so had the idea of saving the locations of the images in relation to the location of the executable.
For example if my structure was as follows
Is it possible to save the location of the images as game/images so it doesn't matter where the game folder is on the hardrive it will allways go up one level then into the images folder to loacte my tile images?!
Thanks for Help