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VC++ Debugger DLL Unloaded??

On the output of an application that is running in debug mode.  It will show when the dll's are loading and unloading.  Is this accurate?  When the Output section shows a.dll unloaded.  Is a.dll completely finished unloading.  Is it starting to unload.  If an exception happens and the output says a.dll unloaded is it safe to assume the exception has nothing to do with a.dll since it is 'unloaded'.  

Is any of this accurate.  Or is the debugging output not an accurate measure for when dll's are loaded and unloaded?
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cophi
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cophi
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jkrCommented:
Yes, that is correct. When the debugger reports a DLL as 'unloaded', it's reference counter (which is increased with 'LoadLibrary()' and decreased with 'FreeLibrary()') has dropped to zero and the DLL is unmapped from the process' memory.

Yet the exception might have to do with some code in the process trying to access code or data in the DLL that has previously been unloaded.

BTW, you might want to double-check that with the DependencyWalker (www.dependencywalker.com) in 'Profile Mode'. The log file that it creates is veryuseful in diagnosing faulty behaviour.
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jkrCommented:
As a side note - these messages are generated based on a 'UNLOAD_DLL_DEBUG_EVENT' that the debugger receives through 'WaitForDebugEvent()', see http://msdn.microsoft.com/library/en-us/debug/base/debug_event_str.asp ("DEBUG_EVENT") and http://msdn.microsoft.com/library/en-us/debug/base/unload_dll_debug_info_str.asp ("UNLOAD_DLL_DEBUG_INFO").
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