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Event Handler Help

Greetings,
I'm having trouble with an onMotionFinished Event Handler.  I have a box that slides accross the stage and once it stops I want the onMotionFinished event handler to execute some code that will write a title in front of the box.  For some reason the code that writes the title won't execute when placed within the onMotionFinished event handler.  It works when it's placed outside of the event handler, but I need it to start writing once the box has stopped.  When I trace the event handler the trace message comes through fine.  Not sure what I'm doing wrong...

Here is what I have:

import mx.transitions.*;
import mx.transitions.easing.*;
import classes.TextScript;

var myFormat:TextFormat = new TextFormat();
myFormat.font="HelveticaNeue BoldExt";
myFormat.bold = true;
myFormat.size = 18;
myFormat.color = 0xFFFFFF;

var phrase:String = "Phase 01:";
var xLoc:Number = -13;
var yLoc:Number = 10;
var delay:Number = 1;

var tween_handler:Object = new Tween(box_mc, "_x", Regular.easeInOut, 0, 150, 30, false);
tween_handler.onMotionFinished = function() {
      //trace("OnMotionFinished function");
      TextScript.typewriter(this, phrase, xLoc, yLoc, myFormat, delay);
};

Thanks in advance for your help.
0
djnathanjones
Asked:
djnathanjones
1 Solution
 
Aneesh ChopraCommented:
Hi,

problem is in "this"
--------
TextScript.typewriter(this, phrase, xLoc, yLoc, myFormat, delay);
-------

if you trace "this" inside "onMotionFinished" function, it will return "Tween object", not the movieClip

solution to the problem is use absolute reference here
for example, if you have this code on _root than following code will work
---------------
tween_handler.onMotionFinished = function() {
     //trace("OnMotionFinished function");
     TextScript.typewriter(_root, phrase, xLoc, yLoc, myFormat, delay);
};
--------------

Rgds
Aneesh
0
 
djnathanjonesAuthor Commented:
Awesome, thanks!!!!  
0

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