aquarius003
asked on
Okay to call KillTimer from OnTimer?
void CBlah::OnTimer( UINT nIDEvent )
{
case( nIDEvent )
{
...
case BLAH_TIMER:
KillTimer( BLAH_TIMER );
//do stuff
break;
...
}
}
I'm not sure it's kosher. Would you know if there is any potential problem with doing this?
Thank you !!
Sandra
{
case( nIDEvent )
{
...
case BLAH_TIMER:
KillTimer( BLAH_TIMER );
//do stuff
break;
...
}
}
I'm not sure it's kosher. Would you know if there is any potential problem with doing this?
Thank you !!
Sandra
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