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preloader issue:  why doesn't my loadText dynamic text display

Posted on 2006-07-16
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Last Modified: 2010-04-03
any ideas why a loadin swf, that loads into an empty movie clip, won't obey the same code?

have modified it to that below - content_container is the empty clip at  _root level

bytes_loaded = Math.round(_root.content_container.getBytesLoaded());
bytes_total = Math.round(_root.content_container.getBytesTotal());
getPercent = bytes_loaded/bytes_total;
_root.content_container.loadBar._width = getPercent*100;
_root.content_container.loadText.text = Math.round(getPercent*100)+"%";
if (bytes_loaded == bytes_total) {
     _root.content_container.gotoAndPlay(3);
}

thanks
aidan
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Question by:aidan09
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6 Comments
 
LVL 34

Expert Comment

by:Aneesh Chopra
ID: 17117619
Hi,

you have used absolute reference to _root here...
when this swf will be loading inside another swf then _root written in this swf will refer to the _root of _parent swf

a workaround to this is just add following code just above your code:

-----------------------
this._lockroot = true;
-----------------------
above code will lock the swf root in itself and all reference to _root written in this swf will forced to refer to only this root.

Rgds
Aneesh
0
 

Author Comment

by:aidan09
ID: 17118597
doesnt seem to work
the loadBar seems to work ok, but I still don't seem to get the dynamic field working
/??
0
 
LVL 34

Expert Comment

by:Aneesh Chopra
ID: 17119182
I suggest please upload your source files I will fix it and send back to you

you can use yousendit.com to upload your Files

Rgds
Aneesh
0
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Author Comment

by:aidan09
ID: 17123171
thanks Aneesh

have uploaded the files for you.

Aidan
0
 
LVL 34

Accepted Solution

by:
Aneesh Chopra earned 2000 total points
ID: 17123361
updated code of "lodge7.fla" first frame
-------------
bytes_loaded = Math.round(this.getBytesLoaded());
bytes_total = Math.round(this.getBytesTotal());
getPercent = bytes_loaded/bytes_total;
this.loadBar._width = getPercent*100;
this.loadText.text = Math.round(getPercent*100)+"%";
if (bytes_loaded == bytes_total) {
      this.gotoAndPlay(3);
}
---------------------

copy the same code on first frame of "home.fla"


Rgds
Aneesh
0
 

Author Comment

by:aidan09
ID: 17140321
thanks aneesh!
much appreciated!
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