Bevel like an object is underneath it.

How can i achieve a better bevel than this like there is an object underneath it and it is rounded towards the screen...

either by brushing or layer styles etc...  thanks!
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David BruggeCommented:
DO you think that haivng a shadow dead in the center of it would make it look more rounded?  Then whiter on the sides?

Try it and see!

Take a moment and look at something in the real world to see how the shadows fall. I made a little sketch to show why your origional looked like it was indented.

What I was trying to say before, taken out of context, the shadows of something indented looks exactly the same as something raised, they just come from a different direction. The brain looks for other clues to determine if something is raised or indented.
In the case of the sample that you show, the brain sees a strong shadow on one side of the underlying object, so it KNOWS which direction the light is comming from. It is the position of the shadows RELATIVE to where we think the light is comming from that tells us if something is raised or not.

Here is a sketch that shows how the shadows should line up to give one illusion or the other.
David BruggeCommented:
Bevel is usually used to refer to the rounded or angled edges of a raised, flat object. But the red arrow is pointer to the center of an object so I'm not quite sure about your question.
If I understand you correctly, you want to give the appearance that there is something beneath the surface of the plane that is raising it up. Whereas, the area that the arrow is pointing to looks to be an indention in the plane that is receding downwards.
Bevels, indents, grooves, ribs, reveals, beading and the like can be very difficult sometimes. If you draw a bump on a surface and then turn it upside down, it will look like an impression.

When we can’t see something in 3D, the brain needs other clues to tell it if something is moving forward or away.
I took the sample that you gave and increased the shadow and highlight.

It works because the brain already has a clue as to which way the light is shinning, and knows how objects will behave in that light.
The green arrow in the above figure points out the strong shadows that we need to match to make the object appear raised. These don’t quite match in darkness and softness of the shadow. A little more work would make the effect more convincing.

How this was done:
I drew a shape roughly the shave of the object in the sample. I filled it with the same color as the surface. Then I selected Bevel and Emboss in the layer style and adjusted the position of the light, the depth, the softness of the shadow and the degree of darkness to match the existing shadow.
Making the object lighter where the light would strike it adds to the effect. Because the sample was already fairly light, I darkened the background image just a touch so that the contrast would be more apparent.

As a last touch, I extended the painting of the object off of the edged of the canvas so that I would not see the embossing going across the top and the bottom of the object.

I hope that this is what you are looking for.
TheRookie32Author Commented:
The pic i posted was a slice of something bigger i had been working on and you are right that when i look at it again, it does look more like an indent.  DO you think that haivng a shadow dead in the center of it would make it look more rounded?  Then whiter on the sides?
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David BruggeCommented:
I'm taking the long way to answer your question because I think that it is important to understand the basics.

In Photoshop, draw the basic shape WITHOUT the raised area on a layer.

Now apply your Bevel and Emboss layer style. Play around with the position of the light, size and the soften, the gloss contours, until you get a look that you like.

Then add a new layer, and using the same color as below, draw just the raised area.

Now select effects layer of first layer in the layers pallet, right click and select "copy layer style". Then select the top layer, right click, and select "paste layer style"

You should have a section that is raised up from the base. You can double click the effects layer of either layer to fine tune the effects.
TheRookie32Author Commented:
No worries on taking the long route.  ;)  And that sketch you posted is great!  Did you make that?
David BruggeCommented:
Yes I did. It keeps me from getting back to the work that I should be doing, but don't want to do.
Thanks, my kids always interupt me with "just the short answer, Dad."
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