Curiosity question - suppose I have a dialog that draws something in response to an WM_TIMER event.
In the OnInitDialog method, I call SetTimer(nTimer, 1, NULL); for a 1mSec update. It doesn't matter that
the interval is not predictable, what does matter is that the time spent in OnTimer is >> than the timer
interval (meaning WM_TIMER events should be piling up).
Does mfc or Windows or the message pump have any built in protection to deal with this situation?
I have heard it alleged that the events will leak memory, but I am dubious of this allegation.
Thanks for any insights...