c# want to save large bitmaps
Posted on 2006-10-26
I believe this is an easy question. I currently make a bitmap object and then save it to disk. If the amount of data I am trying to turn into a bitmap is too large, my application complains with an 'out of memory' error. Is there a simple way to do this in pieces, meaning make a part of the bitmap image, save it to disk, make the next part, save it to disk, etc. etc.