Solved

Is there a "pause()" movie clip method, or something equivalent?

Posted on 2006-11-03
3
2,200 Views
Last Modified: 2008-10-19
I'd like to pause the _root time line for a second or so before jumping to another frame but I don't see any kind or a pause() or delay() function or movieclip method. Is there a way to do this.  

"Why would you want to do this?" I hear you ask.

I have a button that causes control to jump between two frames.  Each frame is full of ActionScript, complete with sounds that get started periodically.  The sounds generated in one frame seem to get started more frequently than they can complete, so a queue gets built up somewhere of sounds that have been started with a mySound.start()  but haven't actually played yet.   I say this because when I switch to the other frame I still hear about a second of sounds from the frame I'm leaving.  This is not good because the sounds don't sync up with the motion in the new frame. I've tried executing a mySound.stop() before leaving the current frame, but this just stops whatever sound is currently playing and doesn't prevent new sounds from being played. My thought was to stop all the timelines, so no more mySound.start()s get executed,  when the button issues the play() to get over the stop() in the current frame, and then execute somethihng like a pause(1) before leaving the frame code to let the queued up sounds play out.  

Or someone out there may have a much better idea.

Thanks for any suggestions.

Steve
0
Comment
Question by:steva
3 Comments
 
LVL 23

Accepted Solution

by:
Zeffer earned 500 total points
ID: 17871569
Hi again..

you're on to the concept and to do it use setInterval to make a timer which counts the frame rate in milliseconds.

on the button..

on(press){
Interval = setInterval(timeChk, 3000); //that's about 3 seconds with frame rate of 12fps
_root.stop();

function timeChk() {
  clearInterval(Interval);
  _root.gotoAndPlay(2);
   }
}


Z
0
 

Author Comment

by:steva
ID: 17872528
Thanks
0
 

Expert Comment

by:ColinDiam
ID: 22969537
Use
onMouseDown=function(){
delay=setInterval(timeChk, 1000);
}

0

Featured Post

Migrating Your Company's PCs

To keep pace with competitors, businesses must keep employees productive, and that means providing them with the latest technology. This document provides the tips and tricks you need to help you migrate an outdated PC fleet to new desktops, laptops, and tablets.

Question has a verified solution.

If you are experiencing a similar issue, please ask a related question

Suggested Solutions

Introduction This article is primarily concerned with ActionScript 3 and generally specific to AVM2.  Most suggestions would apply to ActionScript 2 as well, and I've noted those tips that differ between AS2 and AS3. With the advent of ActionS…
I have been doing hardcore actionscripting for some time; and needless to say I have faced a lot of problems in just understanding others' code rather than understanding what the code executes. A programmer's life can become hell when there are a lo…
The goal of the tutorial is to teach the user how to select which audio input to use. Once you have an audio input plugged into the laptop or computer, you will go into the audio input settings and choose which audio input you want to use.
This Micro Tutorial will teach to how to utilize bit rate in Adobe Flash Media Live Encoder.

822 members asked questions and received personalized solutions in the past 7 days.

Join the community of 500,000 technology professionals and ask your questions.

Join & Ask a Question