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Keep getting grainy texture

Hi-This seems to be an intermittent problem, but it's pretty frustrating. I'm trying to create a nav menu in fireworks. I'm going to go through the steps with settings, in case one of you experts can spot my problem.

1. I create a new canvas, 760x30, transparent.
2. Using the rounded rectangle tool, I create a button shape. I have the properties set as solid fill, color #3D5370, Edge anti-alias, texture -I've tried different textures, all at zero. Stroke none.
3. I run into the problem here. In original view, it looks fine, a solid color. But if I go to preview, it has a grainy or cross-hatched texture. And as I've found out to my dismay, this is the look that gets saved if I go through the whole process and export the html.

Anyone run into this before? I even tried creating the button shape in another graphics program and copying-pasting, and it looks the same. Thanks!
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mel200
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mel200
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1 Solution
 
Havin_itCommented:
Hi mel200,

This sounds like it might be an issue with your export settings.  First and foremost, your colour is not web-safe so it's likely it won't look quite as intended if the colour-palette you export in is "web 216" or "websnap adaptive" and the number of colours in the palette is low.  See how the appearance compares in a web-browser and in your favourite desktop image-viewer.

Also, what image format are you using?  a JPG with high compression might exhibit a blocky appearance.
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mel200Author Commented:
hmm..Ok but this is before I export, does that matter? It is just in preview, then as I said continues when I export.
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mel200Author Commented:
When you're right, you're right-I finally got a chance to look at it, and when I used web-safe colors, it smoothed out. Thanks!
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Havin_itCommented:
You're welcome!  Thanks for the A :)
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