Solved

MC follows mouse question

Posted on 2006-11-27
3
237 Views
Last Modified: 2010-04-03
Hi, Experts

I would like to make the MC follow the mouse. However, it is not really working.... The 1st layer MC instance name is "allMC" and there is another movie clip inside "allMC" called "fighter".... I want to control the "fighter" inside the "allMC". Thanks

--------------------  CODE  ---------------------

allMC.fighter._x = allMC.Stage.width/2;
allMC.fighter._y = allMC.Stage.height/2;
var myConstant = 5;
_root.onEnterFrame = function() {
      var destinationX = _root._xmouse/6;
      var destinationY = _root._ymouse/6;
      inertiaX = (destinationX-allMC.fighter._x)/myConstant;
      inertiaY = (destinationY-allMC.fighter._y)/myConstant;
      allMC.fighter._x += inertiaX;
      allMC.fighter._y += inertiaY;
      //fighter._xscale += inertiaX;
      //fighter._yscale += inertiaY;
      if (_xmouse<5 || _xmouse>295 || _ymouse<5 || _ymouse>245) {
            allMC.fighter._x = allMC.Stage.width/2;
            allMC.fighter._y = allMC.Stage.height/2;
      }
};
----------------------------------------------------------------
0
Comment
Question by:mingchih
[X]
Welcome to Experts Exchange

Add your voice to the tech community where 5M+ people just like you are talking about what matters.

  • Help others & share knowledge
  • Earn cash & points
  • Learn & ask questions
  • 2
3 Comments
 
LVL 13

Expert Comment

by:FLAASHER
ID: 18022444
its work with me ..... its move the same direction as mouse

what kind of moving u want exactly ???



FLAASHER
0
 

Author Comment

by:mingchih
ID: 18022487
Hi, Flaasher

Thanks for the reply....here is the fla file and please take a look

http://www.4shared.com/file/6551562/d63677fa/dropBomGame2.html

Thanks
0
 
LVL 13

Accepted Solution

by:
FLAASHER earned 500 total points
ID: 18022765
allMC._x = Stage.width/2;
allMC._y = Stage.height/2;
var myConstant = 5;
_root.onEnterFrame = function() {
      var destinationX = _root._xmouse/1;
      var destinationY = _root._ymouse/1;
      inertiaX = (destinationX-allMC._x)/myConstant;
      inertiaY = (destinationY-allMC._y)/myConstant;
      allMC._x += inertiaX;
      allMC._y += inertiaY;
      //fighter._xscale += inertiaX;
      //fighter._yscale += inertiaY;
      if (_xmouse<5 || _xmouse>295 || _ymouse<5 || _ymouse>245) {
            allMC._x = Stage.width/2;
            allMC._y = Stage.height/2;
      }
};
0

Featured Post

On Demand Webinar: Networking for the Cloud Era

Did you know SD-WANs can improve network connectivity? Check out this webinar to learn how an SD-WAN simplified, one-click tool can help you migrate and manage data in the cloud.

Question has a verified solution.

If you are experiencing a similar issue, please ask a related question

I have been doing hardcore actionscripting for some time; and needless to say I have faced a lot of problems in just understanding others' code rather than understanding what the code executes. A programmer's life can become hell when there are a lo…
In my long career of working as an actionscript developer, I had spent sleepless night often working hard to solve some small problems which actually took a lot of my development time; later found out the solutions to be a line or two. Here are s…
The goal of the tutorial is to teach the user how to how to load their YouTube profile onto Flash Media Live Encoder.
The goal of the tutorial is to teach the user how to how to record live broadcast.

726 members asked questions and received personalized solutions in the past 7 days.

Join the community of 500,000 technology professionals and ask your questions.

Join & Ask a Question