This is probably a very easy question for someone with a lot of Visual Studio experience. I have Visual Studio 2005 installed on Windows XP Pro x64. During the installation it detected it was running on a 64bit platform and installed extra 64 bit stuff. I am now using it for University for C++ programming to use OpenGL. I created a new C++ project and noted there are different options for types of projects. We used the Win32 application option. I did not notice a Win64 application option. As I am dealing with 3D graphics I would much rather compile the C++ programs to be native Win64 executables rather than have to run them on the WOW64 emulator. I am wondering if in spite of the project type being entitled Win32 application it is still possible to compile to native 64bit and if so how to go about it. If not, I would like to know which project type I need to use to compile to 64bit.