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HD Video Problems in Director

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Last Modified: 2013-12-24
I am using Macromedia Director MX 2004 to build an HD (1920 x 1080) resolution demo. I have WMV video files at the proper size, but what I need to do is import the proper file format so that the computer can handle running the video without any jitter, and at the same time perform smooth tweening of other sprites over the video. How can I do this without decreasing the size of the video? Which file format will work?
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Commented:
Director can import files in all the formats listed in the following table.
http://livedocs.macromedia.com/director/mx2004/release_update_en/wwhelp/wwhimpl/common/html/wwhelp.htm?context=Director_MX_2004_Documentation&file=04_cas34.htm

http://www.adobe.com/cfusion/knowledgebase/index.cfm?id=tn_12109

A Tour
http://communitymx.com/content/article.cfm?cid=DED33&print=true

Cant really answer that >>
what I need to do is import the proper file format so that the computer can handle running the video without any jitter, and at the same time perform smooth tweening <<<also its very difficult to put these guides into words ..illistrations are better..

 your other option maybe, that is if you don get any satisfactory suggestions here>> to repost a new question here at EE or move this question here>
https://www.experts-exchange.com/Web/Graphics/Macromedia_Fireworks/

 here is a few tuturials
http://www.fbe.unsw.edu.au/learning/director/resources/FAQ/
http://www.tutorialfind.com/tutorials/macromedia/director/
consider joining this one looks really good.
http://www.vtc.com/products/directormx2004.htm

hope this helps you

Author

Commented:
This doesn't really help me. What am I looking for is hopefully someone who has experience with HD video in Director. I am now using Premiere to render video and would like to know which video settings are optimal so that I can place sprites over the video without the video skipping. Processor speed for the computer is dual-core 2.66 GHz, so hopefully processor speed shouldn't be too much of an issue now.
The problem is that to place sprites over video you have to disable Direct to stage.  This can be done for MPEG, Quicktime, Flash, etc but comes at a cost of plaback.  I think if you want to play full quality HD you might have a tough time getting sprites to overaly on top as the DTS playback keeps it smooth.

You can use MPEG ADvance from xtras.tabuleiro.com to play MPEG 1 and 2 (note that MPEG 2 requires an MPEG 2 decoder on the machine) or use Quicktime locally.  You can also load FLV video in via a flash sprite and turn off DTS to drop sprites on top.

Quicktime might be the easiest (sorenson codec can get a smaller file with high quality)

Author

Commented:
OK, I have found a solution! It may sound like you can't do the things below, but I am running these files locally only, so it works just fine.

I have several file:
HTML with JavaScript functions, embedded SWF, embedded WMVs
SWF at 1920x1080 30 fps
3 WMVs at 1920x1080 30fps
mProjector EXE file (http://www.screentime.com/software/mprojector)

OK, so I have the SWF embedded in the HTML file at absolute position top 0, left 0. The WMVs are all embedded at absolute position top 1920, left 0 so they are "hidden" offscreen. The WMVs are stopped and I have a function in JavaScript which will play them and bring them to absolute position top 0, left 0 when they are needed. If I need something to appear over the HD WMVs, I then use a JavaScript function to run the mProjector EXE file, which loads a chromeless, transparent SWF over the video file. There is barely noticeable stutter on a 2.21 GHz Dual-core processor, and that is easily fixed by upgrading to a 2.6 GHz Dual-core.
Commented:
This one is on us!
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