Hi,
I am trying to set the TreeNodeCheckChanged event from the code-behind like this:
tree_view.TreeNodeCheckChanged += new TreeNodeEventHandler(TreeView_CheckChanged);
....
void TreeView_CheckChanged(Object sender, TreeNodeEventArgs e)
I was hoping that this event fires when the user changes the status of a checkbox. Unfortunately, the event is only fired when the user clicks on a node, which is a bit weird.
What is wrong?
Thanks.
Chris
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