• Status: Solved
  • Priority: Medium
  • Security: Public
  • Views: 377
  • Last Modified:

Using different textures on the same biped model

I'm using 3D Max and i need to create a model of a person then animate it with Biped. Problem is i still want to animate and texture different parts of the model. So i'm not sure i want to attach it all together. How can i have a model that works with biped but has for example movable eye, and dfifferent textures such as eyes and clothes?

I am a real begininer so i need to keep it simple. Thanks
1 Solution
Its called the 3ds max fundamentals for just $99 at 3dbuzz.com.  You will learn much.
There is whole lot I can tell you, but be a bit more specific and we can break it down into certain areas.
alex_wareingAuthor Commented:
Sorry i wasn't clear at all with my question. I have opened a new question here which is more specific:
Question has a verified solution.

Are you are experiencing a similar issue? Get a personalized answer when you ask a related question.

Have a better answer? Share it in a comment.

Join & Write a Comment

Featured Post

Never miss a deadline with monday.com

The revolutionary project management tool is here!   Plan visually with a single glance and make sure your projects get done.

Tackle projects and never again get stuck behind a technical roadblock.
Join Now