Using different textures on the same biped model

I'm using 3D Max and i need to create a model of a person then animate it with Biped. Problem is i still want to animate and texture different parts of the model. So i'm not sure i want to attach it all together. How can i have a model that works with biped but has for example movable eye, and dfifferent textures such as eyes and clothes?

I am a real begininer so i need to keep it simple. Thanks
alex_wareingAsked:
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ThomasBallardITCommented:
Its called the 3ds max fundamentals for just $99 at 3dbuzz.com.  You will learn much.
There is whole lot I can tell you, but be a bit more specific and we can break it down into certain areas.
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alex_wareingAuthor Commented:
Sorry i wasn't clear at all with my question. I have opened a new question here which is more specific:
http://www.experts-exchange.com/Programming/Game/3D/3D_Studio/Q_22486759.html
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