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chracter set question easy but urgent

The following code works fine. Easy question to someone with experience: what is the ü ? I don't understand how to work these character maps. The  ü is actually a checkmark when you run the program. How do I program other characters in that set?


WxPanel1->Connect( ID_WXPANEL1, wxEVT_PAINT, wxCommandEventHandler(MVMFrm::PanelPainterX) );

void MVMFrm::PanelPainterX(wxCommandEvent& event)
        // Function to paint a wxWindow
    wxPaintDC TempDC(this);
    TempDC.SetTextForeground(wxColour(0, 200, 0));


3 Solutions
I guess you could do one of the two things wrongly.

Firstly, your source code was prepared by the editor that is not Unicode enabled and you actually do not have checkmark in your source, but the u with umlaut.

Secondly, you have compiled the source as "normal" application and not as Unicode application.

Also, your compiler have to know what encoding is used for creating the sources. Otherwise, it is not able to interpret your literal wxT("ü") correctly (if Unicode is enabled, it becomes L"ü" -- stlill compiler has to know what character was written down). If the compiler is capable to process the source file, then probably the best way is to store the source code in UFT-8 format with BOM (i.e. the Byte Order Mark -- the special sequence that can be stored at the beginning of a UTF-8 files).

Try some hexview tool or some Unicode capable external editor (like jEdit, www.jedit.org) to look what is really stored in the source.
WanderinglazyeyeAuthor Commented:
Hmmm. My question is really basic. Is the U with the umlaut part of a character map that corresponds to a graphic? When my widgets app compiles, I se a checkmark, which is fine. But I want to use a different symbol in the same table. Where do I look these up? I don't get it - is the U with the umlaut the code for a check mark in that particular map?
This is not a Unicode issue. All you need to do is run program Charmap.exe and select Font Wingdings. There you will see all 256 available symbols. Moving mouse over desired symbol will give the Hex code (example 0xFC for Checkmark). Click on the desired symbol, click Select button and it will appear as checkbox in the Textbox window. Then click Copy and it will be placed on the clipboard. Finally paste this character into your source code and it will appear as umlaute (ü).


yes danaseaman is right...
your function in the code snippet is setting the font to "Windings"
and drawing the Check Symbol Mark. Actually Windings is a char set which contains all those little graphical symbols instead of letters. and the character code for this check mark is 0xFC. u can observe this in the "Charmap.exe" utility which comes along with windows.

U r seeing the "ü" in your code instead of checkmark because ur Code editor uses some other font (Most probably "Courier")

Are u using VC6 IDE?
if so u can test this simply by selecting that purticular character "ü"

and do the following

Goto Tools > Options, now select Format Tab, select "Source Window" in Catogory, Now there will be a Font: Combo drop down, if u select the Font "Windings" From there and press ok u will see the special character ü as a Check Mark

Is it clear now?

WanderinglazyeyeAuthor Commented:
I get it. All good. Works fine. What threw me was why in copying one character you get another. Seems anitquated, backwards. But I've got it going now.
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