Tlogfont unicode

Experts,
    I try to rotate unicode text by using Tlogfont   in delphi 7.But it seems can't run. Needs help.Thanks.
My code show below.

procedure TForm1.Button1Click(Sender: TObject);
var
  lf,flogfont:logfont;
begin
   with tntimage1.Canvas  do
   begin
     FillChar(LF,Sizeof(LF),0);
              With   lF  do
              begin
                lfHeight:=60;
                lfWidth:=40;
                //lfEscapement:=iAnc;
                lforientation:=lfEscapement;
                lfWeight:=Fw_Normal;
                lfItalic:=0;
                lfUnderline:=0;
                lfStrikeOut:=0;
                //lfCharSet:=CHINESEBig5_CHARSET;
                //StrPCopy(lfFaceName,'');
                lfQuality:=PROOF_QUALITY;
                lfOutPrecision:=OUT_TT_ONLY_PRECIS;
                lfClipPrecision:=CLIP_DEFAULT_PRECIS;
                lfPitchAndFamily:=Variable_Pitch;
              end;
              Font.Handle:=CreateFontIndirect(LF);
              TextOut(10,100,tntedit1.text);

     end;
end;
Cheng_samAsked:
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mokuleCommented:
What doesn't work?
This works for me.

     FillChar(LF,Sizeof(LF),0);
              With   lF  do
              begin
                lfFaceName := 'Arial Black';       // specify some true type font
                lfHeight:=60;
                lfWidth:=40;
                lfEscapement:=450;                 // this is for 45 degrees
                lforientation:=lfEscapement;
                lfWeight:=Fw_Normal;
                lfItalic:=0;
                lfUnderline:=0;
                lfStrikeOut:=0;
                //lfCharSet:=CHINESEBig5_CHARSET;
                //StrPCopy(lfFaceName,'');
                lfQuality:=PROOF_QUALITY;
                lfOutPrecision:=OUT_TT_ONLY_PRECIS;
                lfClipPrecision:=CLIP_DEFAULT_PRECIS;
                lfPitchAndFamily:=Variable_Pitch;
              end;
              Font.Handle:=CreateFontIndirect(LF);
              TextOut(10,100,'ABAK');
0
mokuleCommented:
I didn't test with unicode.
Maybe You should replace TextOut with

    TextOutW(tntimage1.Canvas.Handle,10,100,tntedit1.text,Length(tntedit1.text));
0

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Cheng_samAuthor Commented:
It works fine.Thanks mokule.
0
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Delphi

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