I have a CView derived class A, then another class derived from A, called class B. When I create it in a splitter window:
CreateView(0, 0, RUNTIME_CLASS(CMyClassB)
somehow the constructor of base class A gets called first, then the constructor of class b!!
I know this is MFC and not pure C++, but I thought the constructor of a base class is never called when a derived class is being created? Or is that wrong?