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RGB Averaging in J2ME

Posted on 2007-04-04
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Last Modified: 2013-11-24
I'm working on a J2ME game where players are instructed to take a picture of something red (blue, yellow, etc) with their cameraphone. The program then evaluates the image in order to determine if it is red enough.

I have it functioning to the point where the picture is displayed on the canvas.

Can someone get me started on how I would go about doing the rgb averaging?

Thanks.
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Question by:dakotareese
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Mayank S earned 250 total points
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by:kbens0n
kbens0n earned 250 total points
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An "idea" discussion took place here (quite a while ago):

http://www.experts-exchange.com/Programming/Game/Q_20446208.html
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