Solved

Import external images relate question

Posted on 2007-04-05
2
214 Views
Last Modified: 2010-04-03
Hi, experts

I have the following code that import external images and it works pretty good. First, you click on small image then a bigger image will pop up... then click on pop up image and it will be gone..... however, the small image click earlier did not go back to the original size..... I wonder how to solve the problem. Thanks

Code

var _loc1 = this;
//
function loadMe() {
      myX = 62;
      myY = 125;
      gap = 105;
      gap2 = 0.66;
      max = 4;
      counter = 0;
      var ScrollMovie:MovieClip = _loc1.createEmptyMovieClip("ScrollMovie", 1);
      for (n=1; n<howMany; n++) {
            mc = ScrollMovie.createEmptyMovieClip("myTarget"+n, 20+n);
            picture = "netblue/"+projects[n]+".jpg";
            eval("ScrollMovie.myTarget"+n).loadMovie(picture);
            //mcLoader.loadClip(picture, eval("ScrollMovie.myTarget"+n));
            if (counter>max) {
                  counter = 0;
                  myY = myY+gap;
            }
            // end if                                                            
            mc._x = myX+gap*counter;
            mc._y = myY*gap2;
            trace("counter:"+counter);
            ++counter;
      }
      //
      // end of for
      mask_mc = _loc1.attachMovie("bg", "mask_mc", _loc.getNextHighestDepth());
      mask_mc._x = bg._x;
      mask_mc._y = bg._y;
      ScrollMovie.setMask(mask_mc);
      if (howMany>20) {
            trace("Too many!!");
            //for (i=20; i>20; i++) {
            trace("Trace n = "+n);
            //}
      }
}
// End of the function
function buildMenu() {
      myX = 62;
      myY = 125;
      gap = 105;
      gap2 = 0.66;
      max = 4;
      counter = 0;
      for (i=1; i<howMany; i++) {
            mc = ScrollMovie.attachMovie("button", "button"+i, 50+i);
            // Add the following to make rollOver works
            mc.btn.onRollOut = buttonOut;
            mc.btn.onRollOver = buttonOver;
            mc.btn.onRelease = buttonClick;
            trace("Menu list --   "+i);
            mc.i = i;
            _loc1.myName = i;
            _loc1.myName = _loc1.projects[i];
            mc.person.text = _loc1.myName;
            trace("myName --   "+myName);
            _loc1.n = i;
            if (counter>max) {
                  counter = 0;
                  myY = myY+gap;
            }
            // end if                                                            
            mc._x = myX+gap*counter;
            mc._y = myY*gap2;
            trace("counter:"+counter);
            ++counter;
      }
      // end of for
}
// End of the function
function buttonOver() {
      _loc1 = this._parent._parent;
      trace("which one is roll over now --  "+this._parent);
      this._parent.gotoAndStop(6);
      _loc1.myName = _loc1.projects[i];
      mc = _loc1["myTarget"+this._parent.i];
      mc._xscale = mc._yscale=120;
      prev_width = this._parent._width;
      this._parent._xscale = this._parent._yscale=120;
      after_width = this._parent._width;
      this._parent.buffer = (after_width-prev_width)/2;
      this._parent._x -= this._parent.buffer;
      this._parent._y -= this._parent.buffer;
      mc._x -= this._parent.buffer;
      mc._y -= this._parent.buffer;
      mc.swapDepths(120);
      this._parent.swapDepths(121);
}
// End of the function
function buttonOut() {
      mc = _loc1["myTarget"+this._parent.i];
      mc._xscale = mc._yscale=100;
      this._parent._x += this._parent.buffer;
      this._parent._y += this._parent.buffer;
      mc._x += this._parent.buffer;
      mc._y += this._parent.buffer;
      this._parent._xscale = this._parent._yscale=100;
      this._parent.gotoAndStop(1);
}
function buttonClick() {
      _loc1 = this._parent._parent._parent;
      //
      _loc1.createEmptyMovieClip("zoomMC12", 9999);
      _loc1.zoomMC12._x = 322;
      _loc1.zoomMC12._y = 222;
      trace("Click on button  "+this);
      zoomMC = _loc1.zoomMC12.createEmptyMovieClip("myTarget", 9999);
      trace(" import Project bigger image n = "+this._parent.i);
      zoomPicture = "netblue/zoom/"+String(_loc1.projects[this._parent.i])+".jpg";
      //After roll over status
      for (i=1; i<20; i++) {
            mc._alpha = 30;
      }
      ///////////////////////////////////////////////
      _loc1.mcLoader.loadClip(zoomPicture, zoomMC);
      _loc1.zoomMC12.onPress = function() {
            unloadMovie(this);
            unloadMovie(whiteOutBG);
      };
}
_loc1.upStatus = 0;
//
var myListener = new Object();
myListener.onLoadInit = function(target_mc) {
      this.imageborder = 9;
      target_mc._x = -(target_mc._width/2);
      target_mc._y = -(target_mc._height/2);
      trace("Picture width  "+target_mc._width);
      //Load white BG
      _loc1.attachMovie("whiteOutBG", "whiteOutBG", 9998);
      _loc1.whiteOutBG._width = target_mc._width+2*this.imageborder;
      _loc1.whiteOutBG._height = target_mc._height+2*this.imageborder;
      _loc1.whiteOutBG._x = 322;
      _loc1.whiteOutBG._y = 222;
};
var mcLoader = new MovieClipLoader();
mcLoader.addListener(myListener);
//
//Scroller
increment = 20;
downLimit = -112;
upLimit = 0;
down.onPress = function() {
      if (ScrollMovie._y>downLimit) {
            ScrollMovie._y = ScrollMovie._y-increment;
      }
};
up.onPress = function() {
      if (ScrollMovie._y<upLimit) {
            ScrollMovie._y = ScrollMovie._y+increment;
      }
};
// End of the function
#include "netblue/netblueList.as"
var scrolling = 0;
var howMany = projects.length;
var n = 1;
loadMe();
buildMenu();
var myName;
stop();
0
Comment
Question by:mingchih
2 Comments
 
LVL 34

Accepted Solution

by:
Aneesh Chopra earned 500 total points
ID: 18862688
I made changes in following function:

buttonOver()
buttonOut()
buttonClick()

------------
HERE is the FIXED CODE:
-------------
var _loc1 = this;
//
function loadMe()
{
      myX = 62;
      myY = 125;
      gap = 105;
      gap2 = 0.66;
      max = 4;
      counter = 0;
      var ScrollMovie:MovieClip = _loc1.createEmptyMovieClip("ScrollMovie", 1);
      for (n=1; n<howMany; n++)
      {
            mc = ScrollMovie.createEmptyMovieClip("myTarget"+n, 20+n);
            picture = "netblue/"+projects[n]+".jpg";
            eval("ScrollMovie.myTarget"+n).loadMovie(picture);
            //mcLoader.loadClip(picture, eval("ScrollMovie.myTarget"+n));
            if (counter>max)
            {
                  counter = 0;
                  myY = myY+gap;
            }
            // end if                                                                      
            mc._x = myX+gap*counter;
            mc._y = myY*gap2;
            trace("counter:"+counter);
            ++counter;
      }
      //
      // end of for
      mask_mc = _loc1.attachMovie("bg", "mask_mc", _loc.getNextHighestDepth());
      mask_mc._x = bg._x;
      mask_mc._y = bg._y;
      ScrollMovie.setMask(mask_mc);
      if (howMany>20)
      {
            trace("Too many!!");
            //for (i=20; i>20; i++) {
            trace("Trace n = "+n);
            //}
      }
}
// End of the function
function buildMenu()
{
      myX = 62;
      myY = 125;
      gap = 105;
      gap2 = 0.66;
      max = 4;
      counter = 0;
      for (i=1; i<howMany; i++)
      {
            mc = ScrollMovie.attachMovie("button", "button"+i, 50+i);
            // Add the following to make rollOver works
            mc.btn.onRollOut = buttonOut;
            mc.btn.onRollOver = buttonOver;
            mc.btn.onRelease = buttonClick;
            trace("Menu list --   "+i);
            mc.i = i;
            _loc1.myName = i;
            _loc1.myName = _loc1.projects[i];
            mc.person.text = _loc1.myName;
            trace("myName --   "+myName);
            _loc1.n = i;
            if (counter>max)
            {
                  counter = 0;
                  myY = myY+gap;
            }
            // end if                                                                      
            mc._x = myX+gap*counter;
            mc._y = myY*gap2;
            trace("counter:"+counter);
            ++counter;
      }
      // end of for
}
// End of the function
function buttonOver()
{
      _loc1 = this._parent._parent;
      trace("which one is roll over now --  "+this._parent);
      this._parent.gotoAndStop(6);
      _loc1.myName = _loc1.projects[i];
      var mc = _loc1["myTarget"+this._parent.i];
      mc._xscale = mc._yscale=120;
      prev_width = this._parent._width;
      this._parent._xscale = this._parent._yscale=120;
      after_width = this._parent._width;
      this._parent.buffer = (after_width-prev_width)/2;
      this._parent._x -= this._parent.buffer;
      this._parent._y -= this._parent.buffer;
      mc._x -= this._parent.buffer;
      mc._y -= this._parent.buffer;
      mc.swapDepths(120);
      this._parent.swapDepths(121);
}
// End of the function
function buttonOut()
{
      _loc1 = this._parent._parent;
      var mc = _loc1["myTarget"+this._parent.i];
      mc._xscale = mc._yscale=100;
      this._parent._x += this._parent.buffer;
      this._parent._y += this._parent.buffer;
      mc._x += this._parent.buffer;
      mc._y += this._parent.buffer;
      this._parent._xscale = this._parent._yscale=100;
      this._parent.gotoAndStop(1);
}
function buttonClick()
{
      _loc1 = this._parent._parent._parent;
      //
      _loc1.createEmptyMovieClip("zoomMC12", 9999);
      _loc1.zoomMC12._x = 322;
      _loc1.zoomMC12._y = 222;
      trace("Click on button  "+this);
      zoomMC = _loc1.zoomMC12.createEmptyMovieClip("myTarget", 9999);
      trace(" import Project bigger image n = "+this._parent.i);
      zoomPicture = "netblue/zoom/"+String(_loc1.projects[this._parent.i])+".jpg";
      //After roll over status
      this._parent._parent["myTarget"+this._parent.i]._alpha = 30;
      _loc1.lastClicked = this;
      this.enabled = false;
      // this.onRollOut();
      ///////////////////////////////////////////////
      _loc1.mcLoader.loadClip(zoomPicture, zoomMC);
      _loc1.zoomMC12.onPress = function()
      {
            unloadMovie(this);
            unloadMovie(whiteOutBG);
            _loc1.lastClicked.enabled = true;
            _loc1.lastClicked.onRollOut();
      };
}
_loc1.upStatus = 0;
//
var myListener = new Object();
myListener.onLoadInit = function(target_mc)
{
      this.imageborder = 9;
      target_mc._x = -(target_mc._width/2);
      target_mc._y = -(target_mc._height/2);
      trace("Picture width  "+target_mc._width);
      //Load white BG
      _loc1.attachMovie("whiteOutBG", "whiteOutBG", 9998);
      _loc1.whiteOutBG._width = target_mc._width+2*this.imageborder;
      _loc1.whiteOutBG._height = target_mc._height+2*this.imageborder;
      _loc1.whiteOutBG._x = 322;
      _loc1.whiteOutBG._y = 222;
};
var mcLoader = new MovieClipLoader();
mcLoader.addListener(myListener);
//
//Scroller
increment = 20;
downLimit = -112;
upLimit = 0;
down.onPress = function()
{
      if (ScrollMovie._y>downLimit)
      {
            ScrollMovie._y = ScrollMovie._y-increment;
      }
};
up.onPress = function()
{
      if (ScrollMovie._y<upLimit)
      {
            ScrollMovie._y = ScrollMovie._y+increment;
      }
};
// End of the function
#include "netblue/netblueList.as"
var scrolling = 0;
var howMany = projects.length;
var n = 1;
loadMe();
buildMenu();
var myName;
stop();
--------------

- Aneesh Chopra
0
 

Author Comment

by:mingchih
ID: 18862764
Hello, Aneesh

Thanks for the speedy reply :) It works prefect

Brian @ San Francisco
0

Featured Post

PRTG Network Monitor: Intuitive Network Monitoring

Network Monitoring is essential to ensure that computer systems and network devices are running. Use PRTG to monitor LANs, servers, websites, applications and devices, bandwidth, virtual environments, remote systems, IoT, and many more. PRTG is easy to set up & use.

Question has a verified solution.

If you are experiencing a similar issue, please ask a related question

Suggested Solutions

Title # Comments Views Activity
Array is not working ( AS2 ) 4 152
bandwidth 5 71
adobe flash plugin has crashed while listening to pandora 2 71
Flash Converter 8 123
There are times in your Flash CS4 application when you want more than a simple pointer or a hand, and it's hard to find an ideal walk-through to tell you what to do.  I spent a few days recently learning my way around making custom cursors in Flash,…
Recently, I was asked to recommend a tracking system to be implemented on a clients website. As the entire site was built on flash, my first thought was to suggest custom built tracking system. However, our company at that point of time didn't h…
The goal of the tutorial is to teach the user how to live broadcast using Flash Media Live Encoder and connecting it to YouTube to broadcast. Log into your Youtube account, choose live stream settings, start live stream from Flash Media Live Enc…
The goal of the tutorial is to teach the user how to use the auto adjust feature and what the different options do. When your video is not working right you can choose the auto adjust feature to help choose your settings.

803 members asked questions and received personalized solutions in the past 7 days.

Join the community of 500,000 technology professionals and ask your questions.

Join & Ask a Question