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Draw Functionality Halts

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Last Modified: 2013-11-13
In TicTacToe When the draw occurs form became halts and stop down

Below is the code that all related to draw functionality

public void Draw()
{
lblDraw.Visible = true;
lblDraw.Enabled = true;
sta.compdraws++;
}

public void checkAll()
{

else if (box1.Image != null && box2.Image != null && box3.Image != null && box4.Image != null && box5.Image != null
&& box6.Image != null && box7.Image != null && box8.Image != null && box9.Image != null)
{
// DRAW occurs
Draw();

}
private void resetBtn_Click(object sender, EventArgs e)
{
reset();

}

public void reset()
{
lblDraw.Visible = false;
lblDraw.Enabled = false;
box1.Image = null;
box2.Image = null;
box3.Image = null;
box4.Image = null;
box5.Image = null;
box6.Image = null;
box7.Image = null;
box8.Image = null;
box9.Image = null;
displayAgain();
}

public void displayAgain()
{
box1.Enabled = true;
box2.Enabled = true;
box3.Enabled = true;
box4.Enabled = true;
box5.Enabled = true;
box6.Enabled = true;
box7.Enabled = true;
box8.Enabled = true;
box9.Enabled = true;
}

It stops when the game is done few times i mean when their is some winning occurs then it halts at when the draw label appears. And reset button is no more clickable.

There is no exception occurs at any point.
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Commented:
I changed thanks
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