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Hamed ZaghaghiFlag for Iran, Islamic Republic of

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I want some simple GLSL shader to apply Bloom effect on a rendered-texture

Hi experts,

I'm working on a game engine, and want to add to it a very simple Bloom effect, i don't want to use framebuffers, but want to use fragment shaders that apply on rendered-texture.

i need some GLSL shader to apply on a texture for doing bloom effect on it.
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ikework
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hi zaghaghi,

at that page is a link to an example with some shaders, doing what you want:

http://forum.leadwerks.com/viewtopic.php?id=1512

the code is here, look at watertest/shaders/bloomx.frag & bloomy.frag:

http://www.leadwerks.com/post/watertest.zip


ike
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ASKER

tnx ikework, but the fragment shader there was for specific purpose , and does not work on a simple texture.
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shirsoft

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