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A window created in a dll?

Posted on 2007-11-14
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Last Modified: 2013-11-20
Hi,

Is it possible in a C++ dll to create a window, then give control of that window to the application which uses the dll? Something like:

HWND* CMyDll::DoSomething()
{
    HWND* hwnd = new HWND;
    CreateWindow(hwnd);
    // Set it up for them - where would the window procedure sit etc? Like where do mouse click
    // handlers go? In my dll?

    return hwnd; // now they can control it, and are responsible for deleting it when done.
}

To make things more complex, the group that wants to use this window is using C#, but they are certain that this is possible. Any ideas if it is?

Thanks
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Question by:DJ_AM_Juicebox
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2 Comments
 
LVL 55

Accepted Solution

by:
Jaime Olivares earned 1000 total points
ID: 20280872
the short answer is: yes, you can, as far the process that is controlling the window (C#) is the same of the window itself (c++ dll).
in the C# side, the team can create a System.Windows.Forms.Control.FromHandle() control, using the hWnd.
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LVL 86

Assisted Solution

by:jkr
jkr earned 1000 total points
ID: 20281069
Actually, you can just use



HWND CMyDll::DoSomething()
{
    HWND hwnd;
  g_hInst = hInstance;

  WndClass.cbSize        = sizeof(WNDCLASSEX);
  WndClass.style         = NULL;
  WndClass.lpfnWndProc   = WndProc;
  WndClass.cbClsExtra    = 0;
  WndClass.cbWndExtra    = 0;
  WndClass.hInstance     = g_hInst;
  WndClass.hIcon         = LoadIcon(NULL, IDI_APPLICATION);
  WndClass.hCursor       = LoadCursor(NULL, IDC_ARROW);
  WndClass.hbrBackground = (HBRUSH)(COLOR_WINDOW+1);
  WndClass.lpszMenuName  = NULL;
  WndClass.lpszClassName = g_szClassName;
  WndClass.hIconSm       = LoadIcon(NULL, IDI_APPLICATION);

  if(!RegisterClassEx(&WndClass))
  {
     MessageBox(0, "Window Registration Failed!", "Error!",
        MB_ICONEXCLAMATION | MB_OK | MB_SYSTEMMODAL);
     return 0;
  }

  hwnd = CreateWindowEx(
     WS_EX_CLIENTEDGE,
     g_szClassName,
     "The title of my window",
     WS_OVERLAPPEDWINDOW,
     CW_USEDEFAULT, CW_USEDEFAULT, 320, 240,
     NULL, NULL, g_hInst, NULL);


    return hwnd;
}

The WndProc should reside inthe DLL (you won't get a pointer to it otherwise) and there is no need to 'delete' the Window handle - 'DestroyWindow(hwnd);' will take care of that, regardless where that is done.
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