What is the best way to design a multiplayer game syncronization for 2 to 4 players?
I am develoving a 2d game, and i need to developed the multyplayer system and i dont have idea tabout how to create the game syncronization for 2-4 players.
what is the best method to create a server-clients syncronization system?
any help with describinb the steps with only using winsockets.?