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Ambient light

DJ_AM_Juicebox
on
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Last Modified: 2013-12-26
Hi,

I just got a simple directional light working in my primitive 3D renderer. It works as expected, so back faces not facing the directional light are completely black. How can I define some sort of ambient light so everything has some sort of light-ness to it? I just don't want faces to be completely black.

Thanks
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