OpenGL programming in C#

I want to learn OpenGL programming in CSharp to draw primitives like Cylinder . Could any one  suggest me good  book  which is available in C#... or any videos... It is urgent.......

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Perhaps you won't find any. You should probably code your drawing stuffs in C++, there are a lot of book about it, and then wrap this to use it in a C# program.
But if you really code in C# let's have a look to this pages:

By navigating link after link or asking some questions to the authors, perhaps you have some answer.

Some books anyway/
- in C++ :OpenGL ES Game Development (Game Development Series)
- Only if you have enough time (and I guess it's not your case) but very interesting : "ShaderX3: Advanced Rendering with DirectX and OpenGL"

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Joel CoehoornDirector of Information TechnologyCommented:
There's a lot of good stuff on managed directx, if that's an option for you.
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