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OpenGL in C++ using Glut and GLUI

II am using VC++ win32 console application. I want to draw some objects in the  OpenGL  window by getting the input data from the database... So If i want to edit the objects for example , Rotating, changing color..etc I shopuld have a toolbar in the openGL window with these options...
How to create a Toolbar with OpenGL window...... I have some information about GLUI... I have installed that in the program.....Give me some examples to do it......
1 Solution
hi jsbsudha,

there is no such thing as a toolbar in GLUI, just controls like buttons, labels, checkboxes etc..
what excactly do you mean with toolbar? do you mean a container for the normal controls?
if yes, then why not just add the controls one beside another?


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