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Cutthroat_Trout asked on

Event Listener for end of a FLV

I am trying to use Actionscript  3.0 to listen for the end of a video, and then go to a label created on the timeline. Can anyone provide an example of this?  
Adobe Flash

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8/22/2022 - Mon

how are you embedding the flv? are you using the flvPlayback component?

i found this online at kirupa.

import mx.video.*;
var listenerObject:Object = new Object();
listenerObject.complete = function():Void {
my_FLVPlybk.addEventListener("complete", listenerObject);

try it and see.


blue-genie, that code is for the AS2 component.

If you are using the AS3 FLVPlayback component the event syntax is slightly different:
(assuming your playback component has the variable name flvPlaybackComponent)

import fl.video.VideoEvent;

flvPlaybackComponent.addEventListener(VideoEvent.COMPLETE, listenerFunction);

function listenerFunction(e:VideoEvent):void
//what ever code you wanted to do onComplete
trace(e.target) // FLVPlayback object

If you are using the AS3 flash.media.Video class and calling the Video.attachNetStream() method, (which I recommend, its more efficient) Let me know and I'll post the solution for that.

ahh sorry, shoud read carefully, thanks for putting me right.
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William Peck

Can you please post the solution for streaming video?

sure, (sorry for the delay over the long weekend)

You have a NetStream named stream and a NetConnection named connection

Other notes:
Notice the MovieClip(stage).gotoAndPlay / gotoAndStop, assuming you want to access a frame label on your main timeline this may or may not be necessary depending on where you are putting the code. (i.e in a document class vs. inline on a layer).  There is no _root in AS3 and the stage is a DisplayObjectContainer, thus does not have the property gotoAndPlay unless you cast it as a MovieClip

var stream:NetStream = new NetStream(connection);
stream.addEventListener(NetStatusEvent.NET_STATUS, netStatusHandler);
private function netStatusHandler(e:Event):void
   switch( event.info.code )
      //you can track other events here as well from the stream such as
      //case "NetStream.Play.StreamNotFound"
      //or case "NetStream.Play.Switch"
      //the property fired on complete is NetStream.Play.Complete so:
      case "NetStream.Play.Complete:
         //on complete code here 
         //or MovieClip(stage).gotoAndPlay(frame)

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