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Spacing Dynamic TextFields Y axis in AS3

Posted on 2008-06-10
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Last Modified: 2011-10-19
Hi Folks,

I was trying to position the text dynamically, especially the y axis.

I want that there should be always 40 pixels difference between all the textfields irrespective of their height.

How do I get the calculation/logic so that y and 40 pixel difference is calculated from the last line of the text of the previous text field.

Thanks

RG

The code below shows 40 pixel difference but does not calulcate the height of the TextField.
var tTimer:Timer = new Timer(50, 1); // adding a new timer that will trigger ONCE

tTimer.addEventListener("timer", positionText); // Adding a listener, that will trigger after the estimated time (50ms)

tTimer.start(); // initialising the timer

 

 

function positionText(event:TimerEvent):void {

    for(var i:int = 0; i < _totalDistractors ; i++) {

		//*******

		var taradioButtoni:TextField = new TextField();

 

		taradioButtoni.multiline = true;

		taradioButtoni.wordWrap= true ;

		taradioButtoni.text = answerChoices[i];

		taradioButtoni.width = 380;

 

		taradioButtoni.x = 60;

		taradioButtoni.y = answerY + i*(taradioButtoni.textHeight + 40);

		trace("y " + taradioButtoni.y);

 

		addChild(taradioButtoni);

	}

}

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Question by:rgarimella
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3 Comments
 
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Accepted Solution

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SamuelRostol earned 500 total points
Comment Utility
Hi there,

I would add each textfield to an array, so that I allways can find the previous textfield. Then I would ask for the previous textfields y-position and textHeight, and then position the current textfield according to that.

The attached code should do it for you :) I have also attached a source so that you can check out how I solved the problem (but the code has been slightly rewritten), just rename the zipped file from .txt to .fla.

Good luck!
Kindly,
Samuel



var aTextFields = new Array(); // Adding a array to keep track of textfields

var iDistanceBetween = 40; // Variable keeping the distance between textfields
 

 

function createText(event:TimerEvent):void {

    for(var i:int = 0; i < _totalDistractors ; i++) {

		//*******

		var taradioButtoni:TextField = new TextField();

		aTextFields.push(taradioButtoni); // Adding the textfield to array

		

		taradioButtoni.multiline = true;

		taradioButtoni.wordWrap= true ;

		taradioButtoni.text = answerChoices[i];

		taradioButtoni.width = 380;

 

		taradioButtoni.x = 60;

		// Setting y-position according to previous textfield

		if (i > 0) {

			aTextFields[i].y = aTextFields[(i-1)].y + aTextFields[(i-1)].textHeight + iDistanceBetween;

		}

		// Setting first textfield to answerY-position

		else aTextFields[i].y = answerY;

		

		addChild(taradioButtoni);

	}	

}

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Expert Comment

by:SamuelRostol
Comment Utility
Oops, the attachment didn't attach - here it is :)
TextPositioning.fla.zip
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Author Comment

by:rgarimella
Comment Utility
Perfect

Thanks so much

RG
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