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How can I display image in eclipse

Posted on 2008-06-16
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Last Modified: 2013-12-15
hi,
I am trying to display image in java, but the image isn't display at all.

My questions are:
What is the problem?Where I should put the image file and  how can I deploy the source file with the image file?

thanks.
Image image = Image.createImage("/MyImage.png");

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Question by:GLUZMANS
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16 Comments
 
LVL 86

Expert Comment

by:CEHJ
ID: 21792158
Depends on how you want to do it. Normally best as


BufferedImage bi = javax.imageio.ImageIO.read(getClass().getResource("/MyImage.png"));
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LVL 92

Expert Comment

by:objects
ID: 21792392
to display an image from a file see here

http://www.objects.com.au/java/qa/926375938.html

Using that method the image can be where you want it

Easit way to display an image is using a JLabel, see here for an example

http://java.sun.com/docs/books/tutorial/uiswing/components/icon.html

When loading it as a resource as in this example the image needs to be located in your classpath

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Author Comment

by:GLUZMANS
ID: 21793379
My apologized. The question should be in j2me zone.

I inserted  the image file into res directory under my project.
And I still getting an exception: java.io.IOException.

 

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LVL 86

Expert Comment

by:CEHJ
ID: 21793477
Please post your code. Something like

getResource("/res/MyImage.png")

should be used

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Author Comment

by:GLUZMANS
ID: 21796412
The code is very simply. I only want to draw an image into the canvas displayable.

thanks.

image = Image.createImage("/MyImage.png");
.
.
.
protected void paint(Graphics g){
   g.drawImage(image, 20, 20 , 0);
}

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LVL 86

Expert Comment

by:CEHJ
ID: 21796542
OK, so make that
image = javax.imageio.ImageIO.read(getClass().getResource("/MyImage.png"));
 
...
public void paint(Graphics g){ // possibly paintComponent if JPanel
   g.drawImage(image, 20, 20 , 0);
}

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LVL 86

Expert Comment

by:CEHJ
ID: 21796555
OK, so make that
image = javax.imageio.ImageIO.read(getClass().getResource("/res/MyImage.png"));
 
...
public void paint(Graphics g){ // possibly paintComponent if JPanel
   g.drawImage(image, 20, 20 , 0);
}

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Author Comment

by:GLUZMANS
ID: 21796896
thanks, but as I wrote before my question is about J2ME programming. javax is not included in the J2ME platform.
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Author Comment

by:GLUZMANS
ID: 21797850
I mean javax.imageio.ImageIO ofcourse (-:
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LVL 92

Expert Comment

by:objects
ID: 21798414
try putting the image file i  the root directory of your jar

and make sure you load it after the midlet has completed initialising (after init() has been called)

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Author Comment

by:GLUZMANS
ID: 21798559
It is not working.

*  I tried to put the image.png file into the root,src and  deploy folders.
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LVL 92

Expert Comment

by:objects
ID: 21798587
are any of those source folders?

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LVL 92

Expert Comment

by:objects
ID: 21798595
What does Class.getResourceAsStream("/MyImage.png") return?

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Author Comment

by:GLUZMANS
ID: 21798747
The return result of :  getClass().getResourceAsStream("/MyImage.png"   is:
com.sun.midp.io.ResourceInputStream@1cb37664
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LVL 92

Accepted Solution

by:
objects earned 2000 total points
ID: 21798755
may be having problems reading that image, try a different image

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Author Closing Comment

by:GLUZMANS
ID: 31467535
Its working! I changed the image and it is working.

It is important to  emphasize for others , that the code for creates an immutable image was still : image = Image.createImage ("/MyImage.png")   .  I put the images only in the "res" folder,
and in the "Properties for res => Native Library => Location path" , I inserted  the "res" location path, that is "MyProject/res".

thanks a lot objects.
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