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Trouble with Event Dispatching between Parent and Child Classes

I am developing an application to load pictures from an XML backend to display to the user. I would like to use JavaScript to resize the viewable div the flash app occupies. I have the code to do this. However, since the dimensions of the content are not set until everything is loaded, the resizing must be done after all of the loading is finished. Currently, I have a ContentClip class, which will be loaded into a parent SWF for viewing. This ContentClip class contains an instance of a Picture class, which is responsible for downloading, sizing and adding the picture. I am trying to fire an event upon the completion of the picture loading process, which will notify the ContentClip. After some accounting, this ContentClip will determine when everything has loaded, and notify the parent SWF to resize the div. Currently, the event fires in the Picture class, and is recognized in the class. However, the event listener in the ContentClip is not triggered. This is strange, since very similar code works elsewhere in the application without hitches. Attached are the relevant class files. Thank you for any assistance you may be able to provide!
ContentClip.as.txt
Picture.as.txt
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ckoning
Asked:
ckoning
1 Solution
 
emphaticDigitalCommented:
Hello,

In order for a class to receive notification of another classes events, two things must happen. One, the event itself must 'bubble' or share the event dispatch with its ancestors and Two, the class that wants to receive notification must be an 'ancestor' of the dispatching class.

Most of the time this happens with display objects that have a parent child relationship. Bubbling is automatic for objects in the same display heirarchy.

For this to work, I think you have to create a custom event class, including overridding the 'clone' and 'toString' methods of the base class. I'm at work now, but will try to work it out tonight. Check back.

Hope this helps a little.
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ckoningAuthor Commented:
Thank you! I have since studied up on AS3's inheritance and event models. This tip put me on a good track.
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