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How to import external images at runtime as a class?

Posted on 2008-10-10
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Last Modified: 2013-11-11
Hi

I need to preload an external image into an SWF file with a unique identifier like say, img_a01.

I will than need to be able to create new instances of that image, plus assign certain generic functions to them.

This has to be done at runtime because there are about ~100 images and their URLs are stored in an XML file.

Thanks in advance
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Question by:hedgehog-fluffy
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blue-genie earned 250 total points
ID: 22705274
have a look at the Bitmap class.
create your own class that extends that class, and then add your methods accordingly.

you'll use the loader class still to load the image. read up more in the help file for more detailed explanations.
blu.
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by:MattKenefick
MattKenefick earned 250 total points
ID: 22734431
Actionscript 2 or Actionscript 3?


If you're using 2... look at this link. http://www.kaourantin.net/2005/12/dynamically-loading-bitmaps-with.html

You cannot duplicate MovieClips that have been dynamically loaded, so you will have to take the BitmapData out and then save that into an array and you can attach that.




if you're using AS3, you need the Loader class. Here is documentation/examples: http://livedocs.adobe.com/flash/9.0/ActionScriptLangRefV3/flash/display/Loader.html
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