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Symmetric Algorithm

Posted on 2008-10-11
2
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Last Modified: 2013-11-07
Hello All,

My sample code is listed below:
Please look into this.
using System;
using System.Data;
using System.Configuration;
using System.Web;
using System.Web.Security;
using System.Web.UI;
using System.Web.UI.WebControls;
using System.Web.UI.HtmlControls;
using System.IO;
using System.Security.Cryptography;
using System.Text;
 
/// <summary>
/// Summary description for SymmetricAlgorithm
/// </summary>
public abstract class SymmetricAlgorithm : IDisposable
{
	// State that is accessible to subclasses.
	protected int BlockSizeValue;
	protected int FeedbackSizeValue;
	protected byte[] IVValue;
	protected int KeySizeValue;
	protected byte[] KeyValue;
	protected KeySizes[] LegalBlockSizesValue;
	protected KeySizes[] LegalKeySizesValue;
	protected CipherMode ModeValue;
	protected PaddingMode PaddingValue;
 
	// Create a symmetric algorithm object.
	public static SymmetricAlgorithm Create()
	{
		return (SymmetricAlgorithm)
			(CryptoConfig.CreateFromName
			(CryptoConfig.SymmetricDefault, null));
	}
	public static SymmetricAlgorithm Create(String algName)
	{
		return (SymmetricAlgorithm)
			(CryptoConfig.CreateFromName(algName, null));
	}
 
	// Constructor.
	public SymmetricAlgorithm()
	{
		ModeValue = CipherMode.CBC;
		PaddingValue = PaddingMode.PKCS7;
 
		// Note: some implementations check that the subclass is
		// one of the builtin classes.  This is to ensure that
		// the user hasn't made their own cryptographic algorithm.
		//
		// Supposedly this is to obey US export rules that say
		// that plugging a new algorithm into an existing system
		// should not be allowed.
		//
		// However, releasing source code makes such rules meaningless
		// as the user could always modify the source and recompile.
		//
		// Even if this library was binary-only, it wouldn't stop
		// the user implementing their own encryption class that
		// didn't inherit from this class and then use that.
	}
 
	// Destructor.
	~SymmetricAlgorithm()
	{
		Dispose(false);
	}
 
	// Get or set the block size.
	public virtual int BlockSize
	{
		get
		{
			return BlockSizeValue;
		}
		set
		{
			KeySizes.Validate(LegalBlockSizesValue, value,
				"Crypto_InvalidBlockSize");
			BlockSizeValue = value;
		}
	}
 
	// Get or set the feedback size.
	public virtual int FeedbackSize
	{
		get
		{
			return FeedbackSizeValue;
		}
		set
		{
			if(value > BlockSizeValue)
			{
				throw new CryptographicException
					//(_("Crypto_InvalidFeedbackSize"),value.ToString());
					(("Crypto_InvalidFeedbackSize"),value.ToString());
			}
			FeedbackSizeValue = value;
		}
	}
 
	// Get or set the IV.
	public virtual byte[] IV
	{
		get
		{
			if(IVValue == null)
			{
				GenerateIV();
			}
			return IVValue;
		}
		set
		{
			if(value == null)
			{
				throw new ArgumentNullException("value");
			}
			else if(value.Length != BlockSizeValue)
			{
				throw new CryptographicException
					//(_("Crypto_InvalidIVSize"), value.ToString());
					(("Crypto_InvalidIVSize"), value.ToString());
			}
			IVValue = value;
		}
	}
 
	// Get or set the key value.
	public virtual byte[] Key
	{
		get
		{
			if(KeyValue == null)
			{
				GenerateKey();
			}
			return KeyValue;
		}
		set
		{
			if(value == null)
			{
				throw new ArgumentNullException("value");
			}
			KeySizes.Validate(LegalKeySizesValue, value.Length * 8,
				"Crypto_InvalidKeySize");
			KeyValue = value;
			KeySizeValue = value.Length * 8;
		}
	}
 
	// Get or set the key size value.
	public virtual int KeySize
	{
		get
		{
			return KeySizeValue;
		}
		set
		{
			KeySizes.Validate(LegalKeySizesValue, value,
				"Crypto_InvalidKeySize");
			KeySizeValue = value;
		}
	}
 
	// Get the list of legal block sizes.
	public virtual KeySizes[] LegalBlockSizes
	{
		get
		{
			return LegalBlockSizesValue;
		}
	}
 
	// Get the list of legal key sizes.
	public virtual KeySizes[] LegalKeySizes
	{
		get
		{
			return LegalKeySizesValue;
		}
	}
 
	// Get or set the cipher mode.
	public virtual CipherMode Mode
	{
		get
		{
			return ModeValue;
		}
		set
		{
			if(value < CipherMode.CBC || value > CipherMode.CTS)
			{
				throw new CryptographicException
					//(_("Crypto_InvalidCipherMode"));
					(("Crypto_InvalidCipherMode"));
 
			}
			ModeValue = value;
		}
	}
 
	// Get or set the padding mode.
	public virtual PaddingMode Padding
	{
		get
		{
			return PaddingValue;
		}
		set
		{
			if(value < PaddingMode.None || value > PaddingMode.Zeros)
			{
				throw new CryptographicException
					//(_("Crypto_InvalidPaddingMode"));
					(("Crypto_InvalidPaddingMode"));
			}
			PaddingValue = value;
		}
	}
 
	// Clear the state of this object.
	public void Clear()
	{
		((IDisposable)this).Dispose();
	}
 
	// Dispose the state of this object.
	void IDisposable.Dispose()
	{
		Dispose(true);
		GC.SuppressFinalize(this);
	}
	protected virtual void Dispose(bool disposing)
	{
		if(KeyValue != null)
		{
			Array.Clear(KeyValue, 0, KeyValue.Length);
		}
		if(IVValue != null)
		{
			Array.Clear(IVValue, 0, IVValue.Length);
		}
	}
 
	// Create a decryptor object with the current key and IV.
	public virtual ICryptoTransform CreateDecryptor()
	{
		return CreateDecryptor(Key, IV);
	}
 
	// Create a decryptor object with a specific key and IV.
	public abstract ICryptoTransform CreateDecryptor
		(byte[] rgbKey, byte[] rgbIV);
 
	// Create an encryptor object with the current key and IV.
	public virtual ICryptoTransform CreateEncryptor()
	{
		return CreateEncryptor(Key, IV);
	}
	public abstract ICryptoTransform CreateEncryptor
		(byte[] rgbKey, byte[] rgbIV);
 
	// Generate a random IV.
	public abstract void GenerateIV();
 
	// Generate a random key.
	public abstract void GenerateKey();
 
	// Determine if a key size is valid.
	public bool ValidKeySize(int bitLength)
	{
		return KeySizes.Validate(LegalKeySizesValue, bitLength);
	}
 
	// Validate "rgbKey" and "rgbIV" values for a call on
	// "CreateDecryptor" or "CreateEncryptor".
	internal void ValidateCreate(byte[] rgbKey, byte[] rgbIV)
	{
		if(rgbKey == null)
		{
			throw new ArgumentNullException("rgbKey");
		}
		KeySizes.Validate(LegalKeySizesValue, rgbKey.Length * 8,
			"Crypto_InvalidKeySize");
		if(rgbIV != null)
		{
			// Verify the size of the IV against the block size.
			if((rgbIV.Length * 8) != BlockSizeValue)
			{
				throw new CryptographicException
					//(_("Crypto_InvalidIVSize"), rgbIV.Length.ToString());
					(("Crypto_InvalidIVSize"), rgbIV.Length.ToString());
			}
		}
		else if(ModeValue != CipherMode.ECB)
		{
			// We must have an IV in every mode except ECB.
			throw new ArgumentNullException("rgbIV");
		}
	}
 
}; // class SymmetricAlgorithm

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Question by:DevIndian
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2 Comments
 
LVL 26

Accepted Solution

by:
Anurag Thakur earned 500 total points
ID: 22694719
The error says it all
Please go through the follwoing link and there is no method named Validate for KeySize
0
 

Author Comment

by:DevIndian
ID: 22694975
I can see the keySize class, how can I add the method Validate in it.Please suggest me.
0

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