Still celebrating National IT Professionals Day with 3 months of free Premium Membership. Use Code ITDAY17


a problem in loadMovie

Posted on 2008-10-11
Medium Priority
Last Modified: 2013-11-11
I have a main movie that has two scenes. scene1 has a movie clip which loads another movie clip inside it using loadMovie method, when I load the external movie using the following code in the last frame of the movie clip:

setProperty(this.container, _y, _root._y);
setProperty(this.container, _x, _root._x-200);

I have two problems:
1- the external movie loads and the main movie plays the second scene and I don't want it to play.
2- The external movie has some dynamic text fields; the text does not show and the code on the buttons does not work.
Question by:pixarksa
Welcome to Experts Exchange

Add your voice to the tech community where 5M+ people just like you are talking about what matters.

  • Help others & share knowledge
  • Earn cash & points
  • Learn & ask questions
  • 5
  • 4
LVL 34

Expert Comment

by:Aneesh Chopra
ID: 22696702
as per my understanding, ur external SWF might be refering to _root which could the main reason.

I suggest to use _lockroot = true, this will lock the root property of external SWF to the root of it own base.. following updated code should fix the issues...

this.container._y = _root._y;
this.container._x = _root._x-200;
this.container._lockroot = true;

Open in new window


Author Comment

ID: 22698588
I tried your code, but I the same problem is still there ...
FYI, this code runs on the second frame of the movie clip in the main movie.
Also, the dynamic texts do not appear in the loaded clip
LVL 34

Expert Comment

by:Aneesh Chopra
ID: 22700246
with the provided information, it is nearly impossible to suggest any solution..

I request to attach your sample source files for review and quick solution..
What does it mean to be "Always On"?

Is your cloud always on? With an Always On cloud you won't have to worry about downtime for maintenance or software application code updates, ensuring that your bottom line isn't affected.


Author Comment

ID: 22741865
You can download the files from here

There are two files; the main movie which has a movie clip inside it in the movie library named contents_mask_mc3. This movie clip plays the second and the third frames when you press the first button from the right  in this mc. When frame 3 palys it calls gallery1.swf movie and the dynamic text in gallry1.swf does not show!

To browse it and see  contents_mask_mc3 press the third button from the main menu.

Author Comment

ID: 22794532

anybody can help me in the above problem please!
LVL 34

Accepted Solution

Aneesh Chopra earned 1000 total points
ID: 22795088
problem was, gallery1.fla code is using hardcoded references to the "_level0" which actually creates problem when loaded inside another SWF

now you just need to replace complete code on frame 2 of "gallery1.fla with following and all should work fine, I tested it locally and all seems working fine

var pos:Array = [0, 350, 700, 1050, 1400, 1750, 2100, 2450, 2800, 3150];
var theInfo:Array = [",G'2 DBJ'3 F3() 'D/GHF H 'D96D'* H 'DE-*HI 'DE'&J DD,3E 'D(41J", ",G'2 *4.J5 HA-5 'D/GHF H*-/J/ 'D(J'F'* 'D:0'&J) 'DEF'3() DD,3E", "The Third Car", "The Fourth Car", "The Fifth Car", "The Sixth Car"];
var _this = this;
var numOfPix:Number = 10;
var w:Number = _this.the1_btn._width;
var h:Number = _this.the1_btn._height;
var speed:Number = 10;
var theTgt:Number = 0
//~~~ The text Format ~~~
var theFmt:TextFormat = new TextFormat();
theFmt.align = "center";
theFmt.color = 0xFF6600;
theFmt.font = "theFont";
theFmt.size = 20;
theFmt.bold = true;
_this.info_txt.selectable = false;
for (i=1; i<=numOfPix; i++) {
	_this["the"+i+"_btn"].createTextField("theNum_txt", 0, 0, 7, w-13, h-5);
	_this["the"+i+"_btn"].theNum_txt.text = i;
for (i=0; i<=pos.length; i++) {
	_this["the"+i+"_btn"].n = i;
	_this.info_txt.text = _this.theInfo[0];
	_this["the"+i+"_btn"].onRelease = function() {
		_this.theTgt = _this.pos[this.n-1]*-1;
		_this.info_txt.text = _this.theInfo[this.n-1];
	_this["the"+i+"_btn"].onEnterFrame = function() {
		_this.thePix_mc.panorama_mc._x += (_this.theTgt -_this.thePix_mc.panorama_mc._x+1500)/_this.speed;

Open in new window

LVL 34

Assisted Solution

by:Aneesh Chopra
Aneesh Chopra earned 1000 total points
ID: 22795104
arabic characters in the code gets scrumbled,
so I am sending the udpated/working gallery1.FLA, just complete and use the updated SWF

Author Comment

ID: 22795928
thank you aneeshchopra,

The dynamic text problem is solved, but the problem of the main movie plays the next scene is still there.

To see the problem, press the third button in the main menu, then press the first button from the right in the page contents; you will see that the main movie plays to the second scene while the gallry1.swf is loaded

Author Comment

ID: 22807986

I tried some changes in the loadMovie code, but it is still not working! any idea about the solution ...

Featured Post

Free Tool: Site Down Detector

Helpful to verify reports of your own downtime, or to double check a downed website you are trying to access.

One of a set of tools we are providing to everyone as a way of saying thank you for being a part of the community.

Question has a verified solution.

If you are experiencing a similar issue, please ask a related question

Recently, I was asked to recommend a tracking system to be implemented on a clients website. As the entire site was built on flash, my first thought was to suggest custom built tracking system. However, our company at that point of time didn't h…
While working over numerous projects I often had the requirement for doing a screen capture in AS3.0. Unfortunately I found no "ready made" solutions in google search that suited my requirements. But I did come across some great resources which help…
In this tutorial viewers will learn how to create a basic shape tween animation in Flash including shape hints for smooth animation Open a new document in Flash: Draw a shape: Select another frame (how long you want the tween to be): Right click and…
The goal of the tutorial is to teach the user how to select the video input device. Make sure you have an input device that in connected and work and recognized by Adobe Flash Media Live Encoder and select it in the “video input” menu.

722 members asked questions and received personalized solutions in the past 7 days.

Join the community of 500,000 technology professionals and ask your questions.

Join & Ask a Question