Link to home
Start Free TrialLog in
Avatar of perdoname_
perdoname_

asked on

skeleton = opengl + c + mocap

Hey,
I want to create a walking skeleton frame using c and mocap and opengl. my question actually is how will opengl be a part of the actual code ?

Thanks in advance for any help/examples.
Avatar of jgordos
jgordos
Flag of United States of America image

OpenGL is going to be rendering the 3D Data; It doesn't do the animation or apply the mocap data to the skeleton.

Generally, too, it doesn't really represent the source data for the mocap stuff, so you'll need to find a way to get the mocap data applied to the skeleton model.

What platform are you running on?

-john
Avatar of perdoname_
perdoname_

ASKER

windows and visual studio.
i 've got the code for reading and parsing the mocap data so i assume what im missing now is the code for visualizing the structure .
ASKER CERTIFIED SOLUTION
Avatar of jgordos
jgordos
Flag of United States of America image

Link to home
membership
This solution is only available to members.
To access this solution, you must be a member of Experts Exchange.
Start Free Trial