Exception Handling is in the core of any application that is able to dignify its name.
In this article, I'll guide you through the process of writing a DRY (Don't Repeat Yourself) Exception Handling mechanism, using Aspect Oriented Programming.
Performance in games development is paramount: every microsecond counts to be able to do everything in less than 33ms (aiming at 16ms). C# foreach statement is one of the worst performance killers, and here I explain why.
Two types of users will appreciate AOMEI Backupper Pro:
1 - Those with PCIe drives (and haven't found cloning software that works on them).
2 - Those who want a fast clone of their boot drive (no re-boots needed) and it can clone your drive wh…