Owner Drawn ComboBox (Drop List). Static Text Box shrinks

I've created an Owner-Draw CComboBox and derived a class from it. This works and my owner-draw processing works correctly (basically just displaying an abbreviated version of the text of each item).

On the dialog designer, the combo box is 12 dialog units high, which is what I want.

However, when the program runs, it shrinks to about 9 DLU high and the text in both the text box section and in the list section is terribly squashed up. When I turn Owner-Draw off, the correct height of 12 DLU is restored.

What's going on here ?
All I am overloading is the DrawItem() member function.
Do I need to override something else, in order to tell Windows what size of rectangle I want ?

((This isn't the usual question of "how do I set the height of the drop box part". I've solved that one.))
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muttley3141Asked:
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Naveen_RConnect With a Mentor Commented:
Have you handled WM_MEASUREITEM message and set the height from it?

While owner drawing a combo, we need to handle this message and Inside the handler of this message, you have to set the required height in the input structure.
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muttley3141Author Commented:
I have added a handler for that message but it is never called.
Microsoft documentation say that for CComboBoxes created by the dialog editor, this is correct behavior; that message is only sent if the control's class is created at run-time, or is created with the CBS_OWNERDRAWVARIABLE style. Mine is an "Owner Draw Fixed", so this message never gets sent.
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muttley3141Author Commented:
This is driving me nuts.
This is what I've done:
I've created the object at run-time, rather than let the dialog editor do whatever it does.
I've created it with CBS_HASSTRINGS and CBS_OWNERDRAWVARIABLE.

Now, the MeasureItem() member of my derived class IS called.

Within that class, I Create and Select a font of the appropriate size (MS Sans Serif 12), call GetTextExtent() and fill the .cx and .cy members thereof into the LPDRAWITEMSTRUCT.

Still, I get a combobox of the wrong size ! The text is squashed within a box apparently 12DLU high. I need 10DLU to make it consistent with the other controls. (I have MS Sans Serif 12 for those as well)
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Naveen_RConnect With a Mentor Commented:
ok. Any way you can set the height of the combobox explicitly using the SetItemHeight() function. In this function if you specify the item index as -1, the height of combobox will change.
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muttley3141Author Commented:
I've sort of got it working now. I didn't realise I had to do so much work to create an owner-draw combo box. As you say, I can set it to any height I like. However, I don't know WHAT height to set it to, to "do the same as what dialog designer does". Sure, I can just add a few pixels here and there, but it'll be a maintenance problem if someone decides to change the font/size of other stuff on the dialog.

I tried using GetItemHeight() on a neighboring control, but that just GPFed.

Not a happy ending. I wasn't expecting to do 9 hours investigating just to get some minimal text processing done in a combo box.

When I add the DrawItem() (or was it the MeasureItem() ?) virtual function, the Class Wizard also put a handler in for WM_CALCRECT. Do I need to do anything special with this ? I'm not at the moment.
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muttley3141Author Commented:
I have decided that implementing an owner-draw combobox was too much work: I have decided to do what I am doing another way. Nevertheless, I learnt a lot of valuable Window-centricisms on the way.

It would be nice to be able to get the behavior to imitate Dialog Designer's behavior, but I don't have the time.

Thank you Naveen R
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