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vadirk

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Use of asp variable in flash

I've managed to pass text variables from asp into flash and show the text in dynamic text fields. Now I have the problem that I want to use such a variable to load an image in flash.  A variable named link has the value picture.jpg and I want to use this variable in the loadMovie() function (something like loadMovie(myPic,picture); where myPic is a flash variable with "picture.jpg" as value and picture is the movieclip in which the picture needs to be shown.).  Could anyone help me with this problem? thx
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blue-genie
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that should work, what's the problem.
obviously assuming the image is in the same directory as the swf - if it pulls the values out correctly then you should be able to use it.
However, have a look at the Loader Class for loading jpegs rather than loadMovie (why - if you're not really doing anything with the jpeg it doesn't matter but the Loader class just offers more control over the process in terms of event listeners etc.)

blu.
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vadirk

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Well, I've tried the following, but the image doesn't show...

In the first frame, I've put the code: loadVariablesNum("default.asp", 0, "GET");
The output from default.asp is: &name=Picture&mylink=picture.jpg
So I have a dynamic text field which displays the name perfectly.  Some frames further I've created a movieclip with the instance name picture.  On that frame I have the following code:
loadMovie(mylink, picture);  so normally it would display the picture. I've tried this with creating a variable pic="picture.jpg" and used loadMovie(pic, picture); and this works like a charm... It looks like there's something whrong with the mylink variable...  As I am just beginning to use flash this way, I'm not so familiar with all the classes I can use for this... what do you think is going wrong with the code? thx
might be a scope issue, i.e. by that frame the variable doesn't exist anymore.
if you trace picture on that frame, do you get the variable? if yes - then hmmm, if not.
what you can try.
on that frame where you do the loadVariables,
set a variable

var imgurl:String = _level0.mylink;

then use imgurl later on (again trace it to check)
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