Hey, I'm trying to make a program that will add, subtract, multiply or divide two binary numbers entered by the user. I want each operation to be in a string. I'm also executing this through a switch statement, I'll show what I have so far. If there's an easier way of doing what I'm doing, please let me know.

First question, how do I get the switch statement to loop? I mean, after a menu item is selected, it plays out and ends. I would like the menu to come back up after each successful use of the menu.

Second question, how would I go about doing any other operations besides addition? Would it be setup in the same fashion?

If anyone sees something that can be cleaned up or simplified in my code please let me know.

#include <iostream>#include <iomanip>#include <cstdlib>#include <string>using namespace std;/* ADDITION CODE */ string DtoB (int Decimal); // Convert Decimal to Binary void BaseGen(int Base[], int Size); // load the base value of binary number int BtoD(string Binary); // convert Binary to decimal string AddBin(string Str1, string Str2); // add two binary number string Str1, Str2; // Declare Str1 and Str2 string Sum ; // Sum will hold the returned total string DtoB (int Decimal) { string Bin ="00000000"; // declare a model binary number int Base[8]; BaseGen(Base,8);// to load the base values int Index=7; while (Index>=0) { if (Decimal>=Base[Index]) { Decimal=Decimal-Base[Index]; Bin[Bin.size()-1-Index]='1'; } Index=Index-1;// reduce the Index } return Bin; } void BaseGen(int Base[], int Size) { Base[0]=1; // the first element is always 1 int Index=1; // start with the second value while(Index<Size) // must load all Base elements { Base[Index]=Base[Index-1]*2; // left = right *2 Index=Index+1; // Bump the Index } return ; } int BtoD(string Binary) { unsigned int Index=1; //loop control variable Index=0; // Initialize to zero int Dv=0; //Dv is the decimal value for the binary number in Binary int Base[8]; // Base array to store binary base values BaseGen(Base,8); // Load Base while(Index<Binary.size()) // loop to check all bits { if (Binary[Index]=='1') // if the value is 1 Dv=Dv+Base[Binary.size()-1-Index]; // add the corresponding base value to Dv Index=Index+1; // Bump the loop control variable } return Dv; // Return the decimal value } string AddBin(string Str1, string Str2) { string Sum="00000000"; int Int1,Int2, Isum; // DELCARE INTERGERS TO HOLD CONVERTED VALUE Int1=BtoD(Str1); // convert Str1 to decimal Int2=BtoD(Str2); // convert Str2 to decimal Isum=Int1+Int2; // Calculate the sum of two integer Sum=DtoB(Isum); // convert Isum to binary return Sum; // return to caller }/* END ADDITION CODE */int main(){ int Choice; cout << endl << "\t\tBinary Math" << endl << endl; cout << "1. Find the Sum of Two Binary Numbers " << endl; cout << "2. Find the Difference of Two Binary Numbers" << endl; cout << "3. Find the Product of Two Binary Numbers" << endl; cout << "4. Find the Quotient of Two Binary Numbers" << endl; cout << "5. Exit" << endl << endl; cout << "Enter number 1 - 5 for your Choice: "; cin >> Choice; switch(Choice) { case 1: cout << "\n" << endl; cout << "Enter Two Binary Numbers With a Sum Less Than 255" << "\n" << endl; cout << "First Number: "; cin >> Str1; cout << "Second Number: "; cin >> Str2; Sum = AddBin(Str1, Str2); cout << "Sum: " << Sum << endl; cout << "\n" << endl; system("PAUSE"); break; case 2: cout << "2" << endl; system("PAUSE"); break; case 3: cout << "3" << endl; system("PAUSE"); break; case 4: cout << "4" << endl; system("PAUSE"); break; default: return(0); break; }}

A simple way to make it loop is
for (bool keepOn = true; keepOn; ) {
cout << endl << "\t\tBinary Math" << endl << endl;
...the rest of your code as you have it
}

and adding a case 5
case 5:
keepOn = false;
break;

I'm still a little stuck on the math operations though. Could they all use the same BtoD/DtoB conversions around the math that must be done? And for subtraction or division, should I use a swap in the event someone enters a larger second number?

Could someone set me on the right path towards another of these math functions?

You're welcome. You earlier asked for simplications/cleanups. Here is a simpler version of BtoD
int BtoD(string Binary)
{
int Dv=0; //Dv is the decimal value for the binary number in Binary
int powerOfTwo = 1;
string::reverse_iterator it;
for (it = Binary.rbegin(); it != Binary.rend(); it++) {
int digit = (*it) - '0';
Dv += digit * powerOfTwo;
powerOfTwo *= 2;
}
return Dv; // Return the decimal value
}

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>>Could they all use the same BtoD/DtoB conversions
I see no reason why not...you're converting the strings to integers, performing the operation, and then converting the result back to a string.

The BtoD should check each (*it) to ensure it is a '0' or '1'. I didn't put that in.

Swapping for subtraction and division is a good idea -- makes for simpler code. It might surprise the user, however. Do you need to support negative numbers?

I suggest organizing your data input this way
case 1:
int num1 = GetNumber();
int num2 = GetNumber();
int result = num1 + num2;
cout << "Sum is " << DtoB(result);
break;

Where GetNumber is
cout << "Enter a binary number of no more than 5 digits "
string str;
cin >> str;
return BtoD(str)

then your case 2 could be
int num1 = GetNumber();
int num2 = GetNumber();
int result = Max(num1,num2) - Min(num1,num2);
cout << "Sum is " << DtoB(result);
break;

It doesn't really matter much for the subtraction. The idea was to find the difference between the two so it wouldn't really be possible to be a negative number. The swap I'll most likely use for just the division.

As for the BtoD, without the check it actually works better... it seems to be able to add and convert the numbers if they are entered as decimal numbers as well.

Thanks, I should be able to take care of it from here. If not I'll be back.

The code snippet below shows a simpler BtoD and DtoB.
The BtoD will handle any size string that has a value that can be held within an int. You could allow binary numbers upto 32 bits if you used unsigned long rather than int.
The idea behind BtoD is to simply multiply the previous value by 2. This is equal to doing a bit shift left. You then add 1 to the value if the next character in the string is a '1'.

The DtoB function could also handle values upto an unsigned long if you start with a string of 32 zeros. However, for presentation, you might want to to add something that drops leading zeros to handle those cases where small numbers have been keyed.
The idea behind DtoB is to find out if the right most bit is a one or zero by dividing the value by 2 (bit shift right) and multiplying by 2 (bit shift left) and comparing before and after to see if a 1 was dropped. If you are allowed to use the C bitwise AND operator '&', then all the Value2 and Value3 and bit shifting can be replaced by the alternate DtoB.

Yes DtoB and BtoD can be reused.

Another simplification of the logic would be to place the input of two numbers in a subroutine to avoid all the cin<< cout>> being repeated.

If you don't want to deal with negaitve numbers, then you would want to either swap which number is subtracted from the other, or when you do the math, you could do "C = abs( A - B )", then it doesn't matter which is larger.

On the division, that's sort of up to you if you want to swap. But legal math would be something like 10/20 = 0 when your dealing with integer math.

An even easier loop would be to initialize your Choise variable with a value of 0, and wrap the input and switch case inside a "while( Choise != 5 )"

int BtoD( string Str ){ int rc = 0; int Index=0; while( Index < Str.size() { rc = rc * 2; if( Str[Index] != '0' ) { rc = rc + 1; } Index = Index - 1; } return rc;}string DtoB( int Value ){ string rc = "00000000"; int Index=8; while( Index > 0 ) { Index = Index - 1; int Value2 = Value / 2; int Value3 = Value2 * 2; if( Value != Value2 ) //then the right most digit was NOT a zero { rc[Index] = '1'; } Value = Value2; }}string DtoB_AlternatePlan( int Value ){ string rc = "00000000"; int Index=8; while( Index > 0 ) { Index = Index - 1; if( Value & 1 ) //then the right most digit was NOT a zero { rc[Index] = '1'; } Value = Value / 2; }}

josgood, I'm a little confused on your GetNumber method. It looks like it will make the whole thing a lot simpler but I'm just not sure what you're saying to do.

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