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converting script to as3

Hi,

I am trying to convert Kirupa's snow script (http://www.kirupa.com/developer/flash8/snow.htm) from AS2 to AS3.

I am getting no errors but also no snow. The fla is attached (with .jpg extension), I am sure it is a basic mistake, I just cannot find it.
snowAS3.fla.jpg
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Hulfy
Asked:
Hulfy
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1 Solution
 
blue-genieCommented:
ok a couple of things that need to change. (i used the version directly from kirupa not  yours)

1. i changed the variables width and height to w and h respectively - lets not use reserved words as variable names.
2. i just changed the function syntax to what I like
instead of init = function i use function init();
3. attachMovie doesn't exist anymore you need to add the object to your displayList
so
t = new snow(); instead of attachMovie.
4. you need to change all the variables with underscores to no more underscores i.e. _x is now x; _alpha is now alpha.
5. you need to use an event listener for enterframe now, its no longer working in AS3.
t.addEventListener(Event.ENTER_FRAME, mover);
6, in the mover function target the snow object NOT THE main timeline.
and that's it - we got snow.

have a go and if you're stuck i'll upload the file.
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HulfyAuthor Commented:
Thanks for your help.


I thought I did everything you said. I am getting no errors but no snow.  Can you upload the fla ?


Thanks.

 
     function init () {
 
    w= 300;
    // pixels
    h = 200;
    // pixels
    max_snowsize = 10;
    // pixels
    snowflakes = 50;
    // quantity
    for (i=0; i<snowflakes; i++) {
	
    t = new snow();
    t.alpha = 20+Math.random()*60;
    t.x = -(w/2)+Math.random()*(1.5*width);
    t.y = -(h/2)+Math.random()*(1.5*height);
    t.scaleX = t.scaleY=50+Math.random()*(max_snowsize*10);
    t.k = 1+Math.random()*2;
    t.wind = -1.5+Math.random()*(1.4*3);
    t.addEventListener(Event.ENTER_FRAME, mover);
 
    }
 
    };
    mover = function() {
  
  
    t.y += t.k;
    t.x += t.wind;
    if (t.y>h+10) {
 
    t.y = -20;
 
    }
    if (t.x>w+20) {
 
    t.x = -(w/2)+Math.random()*(1.5*w);
    t.y = -20;
 
    } else if (t.x<-20) {
 
    t.x = -(w/2)+Math.random()*(1.5*w);
    t.y = -20;
 
    }
 
    }
    init();

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blue-genieCommented:
sorry i took so long adsl line was down.
here you go.
just remove the .txt extension.
the thing is you're referencing t in the mover function, but t doesn't have scope there as its created inside another function.
so you use the event listener target.
snow3-AS3.fla.txt
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HulfyAuthor Commented:
thanks blue-genie
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