JPardoe
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Which is faster - Actionscript Tween or in-flash animation?
I am working on a new Flash game, and have currently animated the 'peeps' walking using the actionscript Tween class. The movements are stored in an array and executed one after the other.
However, performance is a big issue in this game, and I was wondering if it would be less CPU intensive if I created the animations in flash and then did a gotoAndPlay('walk') instead?
However, performance is a big issue in this game, and I was wondering if it would be less CPU intensive if I created the animations in flash and then did a gotoAndPlay('walk') instead?
Not that I'm aware of. Things on the timeline just compile down to binary anyway, same as AS. My thought is, that it's less intensive overall to use ActionScript. But it may just be the same.
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Many thanks for your input! That info was very useful!