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Using OpenGL (GLU.H) NURBS in Visual Studio 2005

Hallo

What do I need to compile an application (VS 2005 C++) with the NURBS extensions of OpenGL. The standard GLU.H available from Microsoft (and installed in VS 2005), does not contain all the relevant functionality needed to tesselate NURBS. Defines such as GLU_NURBS_TESSELLATOR is not in the standard header. Where do I get the correct headers, libs and dlls. I do not need to use Opengl32.dll, just GLUxx.DLL

Anton
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Jose Parrot
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Thanks very much - now got Mesa running with SGI GLU compiling in VS 8 - nurbs extensions active!