I have a preloader that emits particles in a new flash game I'm working on. The particles are drawn circles then converted into bitmaps (for collision detection).
I have noticed that when I publish the preloader online (www.peephill.com
) the particles don't have transparency and they cause strange lines/jittery outlines on the layers beneath.
I have tested this in the flash itself ('test movie') and it seems to work fine.
I was wondering if there was a known bug that might be causing this?