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Strange Pixelation/Lines with BitmapData over Layers

Hi there,

I have a preloader that emits particles in a new flash game I'm working on. The particles are drawn circles then converted into bitmaps (for collision detection).

I have noticed that when I publish the preloader online (www.peephill.com) the particles don't have transparency and they cause strange lines/jittery outlines on the layers beneath.

I have tested this in the flash itself ('test movie') and it seems to work fine.

I was wondering if there was a known bug that might be causing this?
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Avatar of Aneesh Chopra
Aneesh Chopra
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Wow! What a palava! Why do they allow you to do decimal x and y if it causes such problems?

After altering all of my code and pasting Math.round() around every single x and y variable, I fixed some of it but not all.

In the end I managed to fix it by specifying 'cache as bitmap' for some of the graphics used.

Many thanks for your suggestion. I would have lost hours, maybe days, trying to figure this one out!