lexshine
asked on
Actionscript 3.0 computeSpectrum while ignoring SoundTransform
I am using computespectrum to display some audio information.
My question is, can you do the following:
SoundMixer.computeSpectrum (ba, true, 0);
and somehow ignore volume SoundTransforms that might be going on that are affecting the very sounds you are computing? I would like to computespectrum on the full volume and not have it be affected by how I may manipulate the sound.
My question is, can you do the following:
SoundMixer.computeSpectrum
and somehow ignore volume SoundTransforms that might be going on that are affecting the very sounds you are computing? I would like to computespectrum on the full volume and not have it be affected by how I may manipulate the sound.
ASKER
yes, but how do you apply that variable to the computeSpectrum statement?
ASKER CERTIFIED SOLUTION
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ASKER
thanks
So for instance the vol is at 20% now. That means the values you are receiving now are 20% from X, X being their original value ... so X = (100/vol perc) * current value
I hope this makes sense.