Mouse.hide();
onMouseMove = function () {
feedback.text = "You are moving your mouse";
cursor._x = _xmouse;
cursor._y = _ymouse;
updateAfterEvent();
};
onMouseDown = function () {
feedback.text = "You pressed the left mouse button";
};
onMouseUp = function () {
feedback.text = "You released your left mouse button";
};
myListener = new Object();
myListener.onMouseWheel = function () {
feedback.text = "You are playing with your mouse wheel";
};
Mouse.addListener(myListener);
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