Flash server/client architecture using sockets
Posted on 2009-02-11
I am beginning to work on a Flash project which is an application using client/server socket architecture.
On my server, i will be running a Java server, listening on a port greater than 1024 since Flash security model does not allow me to use ports lower than 1024.
On the client side, a flash application will be used residing on the same host as the server; using a web page/web server.
My question is that should the client make a port forwarding on her router/modem/firewall in order to connect to my server?
If port forwarding is in play, what might be the alternative solution that does not include port forwarding?
Thanks in advance.